[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,7 +3,7 @@
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#include "align_asset_macro.h"
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#define ddepth_test_room_0DL_0004A0 "__OTR__scenes/nonmq/depth_test_scene/depth_test_room_0DL_0004A0"
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#define ddepth_test_room_0DL_0004A0 "__OTR__scenes/shared/depth_test_scene/depth_test_room_0DL_0004A0"
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static const ALIGN_ASSET(2) char depth_test_room_0DL_0004A0[] = ddepth_test_room_0DL_0004A0;
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@@ -3,7 +3,7 @@
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#include "align_asset_macro.h"
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#define ddepth_test_sceneCollisionHeader_0002D4 "__OTR__scenes/nonmq/depth_test_scene/depth_test_sceneCollisionHeader_0002D4"
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#define ddepth_test_sceneCollisionHeader_0002D4 "__OTR__scenes/shared/depth_test_scene/depth_test_sceneCollisionHeader_0002D4"
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static const ALIGN_ASSET(2) char depth_test_sceneCollisionHeader_0002D4[] = ddepth_test_sceneCollisionHeader_0002D4;
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