[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,13 +3,13 @@
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#include "align_asset_macro.h"
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#define dspot10_room_0DL_0025B0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_0DL_0025B0"
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#define dspot10_room_0DL_0025B0 "__OTR__scenes/shared/spot10_scene/spot10_room_0DL_0025B0"
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static const ALIGN_ASSET(2) char spot10_room_0DL_0025B0[] = dspot10_room_0DL_0025B0;
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#define dspot10_room_0Set_0000B0DL_0025B0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_0Set_0000B0DL_0025B0"
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#define dspot10_room_0Set_0000B0DL_0025B0 "__OTR__scenes/shared/spot10_scene/spot10_room_0Set_0000B0DL_0025B0"
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static const ALIGN_ASSET(2) char spot10_room_0Set_0000B0DL_0025B0[] = dspot10_room_0Set_0000B0DL_0025B0;
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#define dspot10_room_0Set_000130DL_0025B0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_0Set_000130DL_0025B0"
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#define dspot10_room_0Set_000130DL_0025B0 "__OTR__scenes/shared/spot10_scene/spot10_room_0Set_000130DL_0025B0"
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static const ALIGN_ASSET(2) char spot10_room_0Set_000130DL_0025B0[] = dspot10_room_0Set_000130DL_0025B0;
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