[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,41 +3,41 @@
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#include "align_asset_macro.h"
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#define dtakaraya_room_0DL_003B98 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0DL_003B98"
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static const ALIGN_ASSET(2) char takaraya_room_0DL_003B98[] = dtakaraya_room_0DL_003B98;
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#define dtakaraya_room_0Tex_0083E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0083E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0083E0[] = dtakaraya_room_0Tex_0083E0;
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#define dtakaraya_room_0Tex_005BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_005BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_005BE0[] = dtakaraya_room_0Tex_005BE0;
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#define dtakaraya_room_0Tex_0073E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0073E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0073E0[] = dtakaraya_room_0Tex_0073E0;
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#define dtakaraya_room_0Tex_006BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_006BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_006BE0[] = dtakaraya_room_0Tex_006BE0;
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#define dtakaraya_room_0Tex_004BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_004BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_004BE0[] = dtakaraya_room_0Tex_004BE0;
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#define dtakaraya_room_0Tex_0043E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0043E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0043E0[] = dtakaraya_room_0Tex_0043E0;
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#define dtakaraya_room_0Tex_003BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_003BE0"
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#define dtakaraya_room_0Tex_003BE0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_003BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_003BE0[] = dtakaraya_room_0Tex_003BE0;
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#define dtakaraya_room_0Tex_007BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_007BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_007BE0[] = dtakaraya_room_0Tex_007BE0;
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#define dtakaraya_room_0Tex_0043E0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_0043E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0043E0[] = dtakaraya_room_0Tex_0043E0;
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#define dtakaraya_room_0Tex_0063E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0063E0"
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#define dtakaraya_room_0Tex_004BE0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_004BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_004BE0[] = dtakaraya_room_0Tex_004BE0;
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#define dtakaraya_room_0Tex_005BE0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_005BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_005BE0[] = dtakaraya_room_0Tex_005BE0;
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#define dtakaraya_room_0Tex_0063E0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_0063E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0063E0[] = dtakaraya_room_0Tex_0063E0;
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#define dtakaraya_room_0DL_0095B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0DL_0095B0"
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static const ALIGN_ASSET(2) char takaraya_room_0DL_0095B0[] = dtakaraya_room_0DL_0095B0;
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#define dtakaraya_room_0Tex_006BE0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_006BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_006BE0[] = dtakaraya_room_0Tex_006BE0;
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#define dtakaraya_room_0Tex_0095C0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0095C0"
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#define dtakaraya_room_0Tex_0073E0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_0073E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0073E0[] = dtakaraya_room_0Tex_0073E0;
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#define dtakaraya_room_0Tex_007BE0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_007BE0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_007BE0[] = dtakaraya_room_0Tex_007BE0;
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#define dtakaraya_room_0Tex_0083E0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_0083E0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0083E0[] = dtakaraya_room_0Tex_0083E0;
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#define dtakaraya_room_0Tex_0095C0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0Tex_0095C0"
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static const ALIGN_ASSET(2) char takaraya_room_0Tex_0095C0[] = dtakaraya_room_0Tex_0095C0;
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#define dtakaraya_room_0DL_003B98 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0DL_003B98"
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static const ALIGN_ASSET(2) char takaraya_room_0DL_003B98[] = dtakaraya_room_0DL_003B98;
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#define dtakaraya_room_0DL_0095B0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_0DL_0095B0"
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static const ALIGN_ASSET(2) char takaraya_room_0DL_0095B0[] = dtakaraya_room_0DL_0095B0;
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#endif // INDOORS_TAKARAYA_ROOM_0_H
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