[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,14 +3,17 @@
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#include "align_asset_macro.h"
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#define djyasinzou_room_9DL_0014E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0014E0"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0014E0[] = djyasinzou_room_9DL_0014E0;
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#define djyasinzou_room_9Tex_002DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_002DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_002DC8[] = djyasinzou_room_9Tex_002DC8;
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#define djyasinzou_room_9Tex_003DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_003DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_003DC8[] = djyasinzou_room_9Tex_003DC8;
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#define djyasinzou_room_9Tex_0045C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0045C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0045C8[] = djyasinzou_room_9Tex_0045C8;
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#define djyasinzou_room_9Tex_003DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_003DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_003DC8[] = djyasinzou_room_9Tex_003DC8;
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#define djyasinzou_room_9Tex_004DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_004DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_004DC8[] = djyasinzou_room_9Tex_004DC8;
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#define djyasinzou_room_9Tex_0051C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0051C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0051C8[] = djyasinzou_room_9Tex_0051C8;
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@@ -18,15 +21,12 @@ static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0051C8[] = djyasinzou_room_
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#define djyasinzou_room_9Tex_0055C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0055C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0055C8[] = djyasinzou_room_9Tex_0055C8;
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#define djyasinzou_room_9DL_0014E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0014E0"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0014E0[] = djyasinzou_room_9DL_0014E0;
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#define djyasinzou_room_9DL_001FE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_001FE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_001FE8[] = djyasinzou_room_9DL_001FE8;
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#define djyasinzou_room_9Tex_002DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_002DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_002DC8[] = djyasinzou_room_9Tex_002DC8;
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#define djyasinzou_room_9Tex_004DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_004DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_004DC8[] = djyasinzou_room_9Tex_004DC8;
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#define djyasinzou_room_9DL_002268 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002268"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002268[] = djyasinzou_room_9DL_002268;
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