[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

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@@ -3,26 +3,26 @@
#include "align_asset_macro.h"
#define dMIZUsin_bs_room_0DL_001460 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0DL_001460"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0DL_001460[] = dMIZUsin_bs_room_0DL_001460;
#define dMIZUsin_bs_room_0Tex_001470 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_001470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001470[] = dMIZUsin_bs_room_0Tex_001470;
#define dMIZUsin_bs_room_0Tex_003C70 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_003C70"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_003C70[] = dMIZUsin_bs_room_0Tex_003C70;
#define dMIZUsin_bs_room_0Tex_003470 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_003470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_003470[] = dMIZUsin_bs_room_0Tex_003470;
#define dMIZUsin_bs_room_0Tex_002C70 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_002C70"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_002C70[] = dMIZUsin_bs_room_0Tex_002C70;
#define dMIZUsin_bs_room_0Tex_002470 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_002470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_002470[] = dMIZUsin_bs_room_0Tex_002470;
#define dMIZUsin_bs_room_0Tex_001C70 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_001C70"
#define dMIZUsin_bs_room_0Tex_001C70 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_001C70"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001C70[] = dMIZUsin_bs_room_0Tex_001C70;
#define dMIZUsin_bs_room_0Tex_001470 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_001470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001470[] = dMIZUsin_bs_room_0Tex_001470;
#define dMIZUsin_bs_room_0Tex_002470 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_002470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_002470[] = dMIZUsin_bs_room_0Tex_002470;
#define dMIZUsin_bs_room_0Tex_002C70 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_002C70"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_002C70[] = dMIZUsin_bs_room_0Tex_002C70;
#define dMIZUsin_bs_room_0Tex_003470 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_003470"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_003470[] = dMIZUsin_bs_room_0Tex_003470;
#define dMIZUsin_bs_room_0Tex_003C70 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_003C70"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_003C70[] = dMIZUsin_bs_room_0Tex_003C70;
#define dMIZUsin_bs_room_0DL_001460 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_0DL_001460"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_0DL_001460[] = dMIZUsin_bs_room_0DL_001460;
#endif // DUNGEONS_MIZUSIN_BS_ROOM_0_H

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@@ -3,44 +3,44 @@
#include "align_asset_macro.h"
#define dMIZUsin_bs_room_1DL_005688 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1DL_005688"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1DL_005688[] = dMIZUsin_bs_room_1DL_005688;
#define dMIZUsin_bs_room_1Tex_0056E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0056E8"
#define dMIZUsin_bs_room_1Tex_0056E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0056E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0056E8[] = dMIZUsin_bs_room_1Tex_0056E8;
#define dMIZUsin_bs_room_1Tex_005EE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_005EE8"
#define dMIZUsin_bs_room_1Tex_005EE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_005EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_005EE8[] = dMIZUsin_bs_room_1Tex_005EE8;
#define dMIZUsin_bs_room_1Tex_007EE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_007EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_007EE8[] = dMIZUsin_bs_room_1Tex_007EE8;
#define dMIZUsin_bs_room_1Tex_00A2E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_00A2E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_00A2E8[] = dMIZUsin_bs_room_1Tex_00A2E8;
#define dMIZUsin_bs_room_1Tex_0086E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0086E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0086E8[] = dMIZUsin_bs_room_1Tex_0086E8;
#define dMIZUsin_bs_room_1Tex_0076E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0076E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0076E8[] = dMIZUsin_bs_room_1Tex_0076E8;
#define dMIZUsin_bs_room_1Tex_006EE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_006EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_006EE8[] = dMIZUsin_bs_room_1Tex_006EE8;
#define dMIZUsin_bs_room_1Tex_0066E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0066E8"
#define dMIZUsin_bs_room_1Tex_0066E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0066E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0066E8[] = dMIZUsin_bs_room_1Tex_0066E8;
#define dMIZUsin_bs_room_1Tex_0092E8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0092E8"
#define dMIZUsin_bs_room_1Tex_006EE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_006EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_006EE8[] = dMIZUsin_bs_room_1Tex_006EE8;
#define dMIZUsin_bs_room_1Tex_0076E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0076E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0076E8[] = dMIZUsin_bs_room_1Tex_0076E8;
#define dMIZUsin_bs_room_1Tex_007EE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_007EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_007EE8[] = dMIZUsin_bs_room_1Tex_007EE8;
#define dMIZUsin_bs_room_1Tex_0086E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0086E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0086E8[] = dMIZUsin_bs_room_1Tex_0086E8;
#define dMIZUsin_bs_room_1Tex_008EE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_008EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_008EE8[] = dMIZUsin_bs_room_1Tex_008EE8;
#define dMIZUsin_bs_room_1Tex_0092E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_0092E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_0092E8[] = dMIZUsin_bs_room_1Tex_0092E8;
#define dMIZUsin_bs_room_1Tex_009AE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_009AE8"
#define dMIZUsin_bs_room_1Tex_009AE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_009AE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_009AE8[] = dMIZUsin_bs_room_1Tex_009AE8;
#define dMIZUsin_bs_room_1Tex_00AAE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_00AAE8"
#define dMIZUsin_bs_room_1Tex_00A2E8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_00A2E8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_00A2E8[] = dMIZUsin_bs_room_1Tex_00A2E8;
#define dMIZUsin_bs_room_1Tex_00AAE8 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_00AAE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_00AAE8[] = dMIZUsin_bs_room_1Tex_00AAE8;
#define dMIZUsin_bs_room_1Tex_008EE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_008EE8"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_008EE8[] = dMIZUsin_bs_room_1Tex_008EE8;
#define dMIZUsin_bs_room_1DL_005688 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_room_1DL_005688"
static const ALIGN_ASSET(2) char MIZUsin_bs_room_1DL_005688[] = dMIZUsin_bs_room_1DL_005688;
#endif // DUNGEONS_MIZUSIN_BS_ROOM_1_H

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@@ -3,7 +3,7 @@
#include "align_asset_macro.h"
#define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34"
#define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34"
static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34;