[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,8 +3,8 @@
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#include "align_asset_macro.h"
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#define dHAKAdanCH_room_6DL_000C30 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6DL_000C30"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6DL_000C30[] = dHAKAdanCH_room_6DL_000C30;
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#define dHAKAdanCH_room_6Tex_000EA0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_000EA0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_000EA0[] = dHAKAdanCH_room_6Tex_000EA0;
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#define dHAKAdanCH_room_6Tex_0016A0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_0016A0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_0016A0[] = dHAKAdanCH_room_6Tex_0016A0;
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@@ -12,11 +12,11 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_0016A0[] = dHAKAdanCH_room_
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#define dHAKAdanCH_room_6Tex_0026A0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_0026A0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_0026A0[] = dHAKAdanCH_room_6Tex_0026A0;
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#define dHAKAdanCH_room_6DL_000C30 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6DL_000C30"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6DL_000C30[] = dHAKAdanCH_room_6DL_000C30;
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#define dHAKAdanCH_room_6DL_000410 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6DL_000410"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6DL_000410[] = dHAKAdanCH_room_6DL_000410;
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#define dHAKAdanCH_room_6Tex_000EA0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_000EA0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_000EA0[] = dHAKAdanCH_room_6Tex_000EA0;
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#endif // DUNGEONS_HAKADANCH_ROOM_6_H
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