[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,23 +3,23 @@
#include "align_asset_macro.h"
#define dHAKAdanCH_room_2DL_0009E0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_0009E0"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_0009E0[] = dHAKAdanCH_room_2DL_0009E0;
#define dHAKAdanCH_room_2Tex_002958 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002958"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002958[] = dHAKAdanCH_room_2Tex_002958;
#define dHAKAdanCH_room_2DL_001FA8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_001FA8"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_001FA8[] = dHAKAdanCH_room_2DL_001FA8;
#define dHAKAdanCH_room_2Tex_002F58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002F58"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002F58[] = dHAKAdanCH_room_2Tex_002F58;
#define dHAKAdanCH_room_2Tex_002B58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002B58"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002B58[] = dHAKAdanCH_room_2Tex_002B58;
#define dHAKAdanCH_room_2Tex_002D58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002D58"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002D58[] = dHAKAdanCH_room_2Tex_002D58;
#define dHAKAdanCH_room_2Tex_002B58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002B58"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002B58[] = dHAKAdanCH_room_2Tex_002B58;
#define dHAKAdanCH_room_2Tex_002F58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2Tex_002F58"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002F58[] = dHAKAdanCH_room_2Tex_002F58;
#define dHAKAdanCH_room_2DL_0009E0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_0009E0"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_0009E0[] = dHAKAdanCH_room_2DL_0009E0;
#define dHAKAdanCH_room_2DL_001FA8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_001FA8"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_001FA8[] = dHAKAdanCH_room_2DL_001FA8;
#define dHAKAdanCH_room_2DL_0006E0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_0006E0"
static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_0006E0[] = dHAKAdanCH_room_2DL_0006E0;