[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,38 +3,38 @@
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#include "align_asset_macro.h"
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#define dHAKAdan_room_15DL_003340 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_003340"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_003340[] = dHAKAdan_room_15DL_003340;
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#define dHAKAdan_room_15Tex_005EC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005EC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_005EC0[] = dHAKAdan_room_15Tex_005EC0;
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#define dHAKAdan_room_15Tex_005AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005AC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_005AC0[] = dHAKAdan_room_15Tex_005AC0;
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#define dHAKAdan_room_15DL_004428 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_004428"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_004428[] = dHAKAdan_room_15DL_004428;
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#define dHAKAdan_room_15DL_001350 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_001350"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_001350[] = dHAKAdan_room_15DL_001350;
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#define dHAKAdan_room_15Tex_0070C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0070C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0070C0[] = dHAKAdan_room_15Tex_0070C0;
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#define dHAKAdan_room_15Tex_0056C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0056C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0056C0[] = dHAKAdan_room_15Tex_0056C0;
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#define dHAKAdan_room_15Tex_0058C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0058C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0058C0[] = dHAKAdan_room_15Tex_0058C0;
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#define dHAKAdan_room_15DL_0053B0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_0053B0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_0053B0[] = dHAKAdan_room_15DL_0053B0;
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#define dHAKAdan_room_15Tex_005AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005AC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_005AC0[] = dHAKAdan_room_15Tex_005AC0;
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#define dHAKAdan_room_15Tex_0068C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0068C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0068C0[] = dHAKAdan_room_15Tex_0068C0;
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#define dHAKAdan_room_15Tex_005EC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005EC0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_005EC0[] = dHAKAdan_room_15Tex_005EC0;
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#define dHAKAdan_room_15Tex_0060C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0060C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0060C0[] = dHAKAdan_room_15Tex_0060C0;
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#define dHAKAdan_room_15Tex_0068C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0068C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0068C0[] = dHAKAdan_room_15Tex_0068C0;
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#define dHAKAdan_room_15Tex_0070C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0070C0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0070C0[] = dHAKAdan_room_15Tex_0070C0;
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#define dHAKAdan_room_15DL_003340 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_003340"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_003340[] = dHAKAdan_room_15DL_003340;
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#define dHAKAdan_room_15DL_004428 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_004428"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_004428[] = dHAKAdan_room_15DL_004428;
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#define dHAKAdan_room_15DL_001350 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_001350"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_001350[] = dHAKAdan_room_15DL_001350;
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#define dHAKAdan_room_15DL_0053B0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_0053B0"
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static const ALIGN_ASSET(2) char HAKAdan_room_15DL_0053B0[] = dHAKAdan_room_15DL_0053B0;
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#endif // DUNGEONS_HAKADAN_ROOM_15_H
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