[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
This commit is contained in:
@@ -3,38 +3,38 @@
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dHAKAdan_room_12DL_002A88 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_002A88"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_002A88[] = dHAKAdan_room_12DL_002A88;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003B48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003B48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003B48[] = dHAKAdan_room_12Tex_003B48;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003748 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003748"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003748[] = dHAKAdan_room_12Tex_003748;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003D48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003D48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003D48[] = dHAKAdan_room_12Tex_003D48;
|
||||
|
||||
#define dHAKAdan_room_12DL_0014F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_0014F0"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_0014F0[] = dHAKAdan_room_12DL_0014F0;
|
||||
|
||||
#define dHAKAdan_room_12DL_001C60 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_001C60"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_001C60[] = dHAKAdan_room_12DL_001C60;
|
||||
|
||||
#define dHAKAdan_room_12Tex_004D48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_004D48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_004D48[] = dHAKAdan_room_12Tex_004D48;
|
||||
|
||||
#define dHAKAdan_room_12DL_000CF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_000CF0"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_000CF0[] = dHAKAdan_room_12DL_000CF0;
|
||||
|
||||
#define dHAKAdan_room_12Tex_005548 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_005548"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_005548[] = dHAKAdan_room_12Tex_005548;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003348 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003348"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003348[] = dHAKAdan_room_12Tex_003348;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003548 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003548"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003548[] = dHAKAdan_room_12Tex_003548;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003748 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003748"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003748[] = dHAKAdan_room_12Tex_003748;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003B48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003B48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003B48[] = dHAKAdan_room_12Tex_003B48;
|
||||
|
||||
#define dHAKAdan_room_12Tex_003D48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003D48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003D48[] = dHAKAdan_room_12Tex_003D48;
|
||||
|
||||
#define dHAKAdan_room_12Tex_004D48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_004D48"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_004D48[] = dHAKAdan_room_12Tex_004D48;
|
||||
|
||||
#define dHAKAdan_room_12Tex_005548 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_005548"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_005548[] = dHAKAdan_room_12Tex_005548;
|
||||
|
||||
#define dHAKAdan_room_12DL_002A88 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_002A88"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_002A88[] = dHAKAdan_room_12DL_002A88;
|
||||
|
||||
#define dHAKAdan_room_12DL_0014F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_0014F0"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_0014F0[] = dHAKAdan_room_12DL_0014F0;
|
||||
|
||||
#define dHAKAdan_room_12DL_001C60 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_001C60"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_001C60[] = dHAKAdan_room_12DL_001C60;
|
||||
|
||||
#define dHAKAdan_room_12DL_000CF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12DL_000CF0"
|
||||
static const ALIGN_ASSET(2) char HAKAdan_room_12DL_000CF0[] = dHAKAdan_room_12DL_000CF0;
|
||||
|
||||
|
||||
#endif // DUNGEONS_HAKADAN_ROOM_12_H
|
||||
|
||||
Reference in New Issue
Block a user