[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,32 +3,35 @@
#include "align_asset_macro.h"
#define dHAKAdan_room_10DL_0019C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_0019C0"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_0019C0[] = dHAKAdan_room_10DL_0019C0;
#define dHAKAdan_room_10Tex_004FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_004FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_004FF0[] = dHAKAdan_room_10Tex_004FF0;
#define dHAKAdan_room_10DL_002B70 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_002B70"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_002B70[] = dHAKAdan_room_10DL_002B70;
#define dHAKAdan_room_10Tex_006BF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_006BF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_006BF0[] = dHAKAdan_room_10Tex_006BF0;
#define dHAKAdan_room_10Tex_003FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_003FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_003FF0[] = dHAKAdan_room_10Tex_003FF0;
#define dHAKAdan_room_10Tex_0039F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_0039F0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_0039F0[] = dHAKAdan_room_10Tex_0039F0;
#define dHAKAdan_room_10Tex_003DF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_003DF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_003DF0[] = dHAKAdan_room_10Tex_003DF0;
#define dHAKAdan_room_10Tex_0073F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_0073F0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_0073F0[] = dHAKAdan_room_10Tex_0073F0;
#define dHAKAdan_room_10Tex_003FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_003FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_003FF0[] = dHAKAdan_room_10Tex_003FF0;
#define dHAKAdan_room_10Tex_004FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_004FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_004FF0[] = dHAKAdan_room_10Tex_004FF0;
#define dHAKAdan_room_10Tex_005FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_005FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_005FF0[] = dHAKAdan_room_10Tex_005FF0;
#define dHAKAdan_room_10Tex_0067F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_0067F0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_0067F0[] = dHAKAdan_room_10Tex_0067F0;
#define dHAKAdan_room_10Tex_0039F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_0039F0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_0039F0[] = dHAKAdan_room_10Tex_0039F0;
#define dHAKAdan_room_10Tex_006BF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_006BF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_006BF0[] = dHAKAdan_room_10Tex_006BF0;
#define dHAKAdan_room_10Tex_0073F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_0073F0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_0073F0[] = dHAKAdan_room_10Tex_0073F0;
#define dHAKAdan_room_10DL_0019C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_0019C0"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_0019C0[] = dHAKAdan_room_10DL_0019C0;
#define dHAKAdan_room_10DL_002B70 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_002B70"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_002B70[] = dHAKAdan_room_10DL_002B70;
#define dHAKAdan_room_10DL_003430 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_003430"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_003430[] = dHAKAdan_room_10DL_003430;
@@ -39,9 +42,6 @@ static const ALIGN_ASSET(2) char HAKAdan_room_10DL_0016B8[] = dHAKAdan_room_10DL
#define dHAKAdan_room_10DL_001440 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_001440"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_001440[] = dHAKAdan_room_10DL_001440;
#define dHAKAdan_room_10Tex_005FF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10Tex_005FF0"
static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_005FF0[] = dHAKAdan_room_10Tex_005FF0;
#define dHAKAdan_room_10DL_003858 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_003858"
static const ALIGN_ASSET(2) char HAKAdan_room_10DL_003858[] = dHAKAdan_room_10DL_003858;