[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,54 @@
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#include "align_asset_macro.h"
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#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0"
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static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0;
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#define dobject_sstTex_019530 "__OTR__objects/object_sst/object_sstTex_019530"
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static const ALIGN_ASSET(2) char object_sstTex_019530[] = dobject_sstTex_019530;
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#define dobject_sstTex_019570 "__OTR__objects/object_sst/object_sstTex_019570"
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static const ALIGN_ASSET(2) char object_sstTex_019570[] = dobject_sstTex_019570;
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#define dobject_sstTex_019670 "__OTR__objects/object_sst/object_sstTex_019670"
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static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670;
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#define dobject_sstTex_019770 "__OTR__objects/object_sst/object_sstTex_019770"
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static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770;
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#define dobject_sstTex_0197B0 "__OTR__objects/object_sst/object_sstTex_0197B0"
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static const ALIGN_ASSET(2) char object_sstTex_0197B0[] = dobject_sstTex_0197B0;
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#define dobject_sstTex_0199B0 "__OTR__objects/object_sst/object_sstTex_0199B0"
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static const ALIGN_ASSET(2) char object_sstTex_0199B0[] = dobject_sstTex_0199B0;
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#define dobject_sstTex_019AB0 "__OTR__objects/object_sst/object_sstTex_019AB0"
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static const ALIGN_ASSET(2) char object_sstTex_019AB0[] = dobject_sstTex_019AB0;
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#define dobject_sstTex_019BB0 "__OTR__objects/object_sst/object_sstTex_019BB0"
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static const ALIGN_ASSET(2) char object_sstTex_019BB0[] = dobject_sstTex_019BB0;
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#define dobject_sstTex_019FB0 "__OTR__objects/object_sst/object_sstTex_019FB0"
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static const ALIGN_ASSET(2) char object_sstTex_019FB0[] = dobject_sstTex_019FB0;
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#define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0;
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#define dobject_sstTex_01A1B0 "__OTR__objects/object_sst/object_sstTex_01A1B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A1B0[] = dobject_sstTex_01A1B0;
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#define dobject_sstTex_01A3B0 "__OTR__objects/object_sst/object_sstTex_01A3B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A3B0[] = dobject_sstTex_01A3B0;
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#define dobject_sstTex_01A5B0 "__OTR__objects/object_sst/object_sstTex_01A5B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A5B0[] = dobject_sstTex_01A5B0;
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#define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730"
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static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730;
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#define dobject_sstTex_01A7B0 "__OTR__objects/object_sst/object_sstTex_01A7B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A7B0[] = dobject_sstTex_01A7B0;
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#define dgBongoTitleCardTex "__OTR__objects/object_sst/gBongoTitleCardTex"
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static const ALIGN_ASSET(2) char gBongoTitleCardTex[] = dgBongoTitleCardTex;
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@@ -111,9 +159,6 @@ static const ALIGN_ASSET(2) char gBongoUnused1Tex[] = dgBongoUnused1Tex;
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#define dgBongoUnused2Tex "__OTR__objects/object_sst/gBongoUnused2Tex"
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static const ALIGN_ASSET(2) char gBongoUnused2Tex[] = dgBongoUnused2Tex;
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#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0"
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static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0;
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#define dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8"
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static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8[] = dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8;
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@@ -294,49 +339,5 @@ static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B78DL_011658[] = dgB
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#define dgBongoHeadSkelLimbsLimb_017B84DL_0119B0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B84DL_0119B0"
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static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B84DL_0119B0[] = dgBongoHeadSkelLimbsLimb_017B84DL_0119B0;
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#define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730"
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static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730;
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#define dobject_sstTex_0199B0 "__OTR__objects/object_sst/object_sstTex_0199B0"
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static const ALIGN_ASSET(2) char object_sstTex_0199B0[] = dobject_sstTex_0199B0;
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#define dobject_sstTex_019BB0 "__OTR__objects/object_sst/object_sstTex_019BB0"
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static const ALIGN_ASSET(2) char object_sstTex_019BB0[] = dobject_sstTex_019BB0;
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#define dobject_sstTex_01A3B0 "__OTR__objects/object_sst/object_sstTex_01A3B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A3B0[] = dobject_sstTex_01A3B0;
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#define dobject_sstTex_01A7B0 "__OTR__objects/object_sst/object_sstTex_01A7B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A7B0[] = dobject_sstTex_01A7B0;
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#define dobject_sstTex_019AB0 "__OTR__objects/object_sst/object_sstTex_019AB0"
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static const ALIGN_ASSET(2) char object_sstTex_019AB0[] = dobject_sstTex_019AB0;
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#define dobject_sstTex_019FB0 "__OTR__objects/object_sst/object_sstTex_019FB0"
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static const ALIGN_ASSET(2) char object_sstTex_019FB0[] = dobject_sstTex_019FB0;
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#define dobject_sstTex_01A5B0 "__OTR__objects/object_sst/object_sstTex_01A5B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A5B0[] = dobject_sstTex_01A5B0;
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#define dobject_sstTex_01A1B0 "__OTR__objects/object_sst/object_sstTex_01A1B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A1B0[] = dobject_sstTex_01A1B0;
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#define dobject_sstTex_0197B0 "__OTR__objects/object_sst/object_sstTex_0197B0"
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static const ALIGN_ASSET(2) char object_sstTex_0197B0[] = dobject_sstTex_0197B0;
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#define dobject_sstTex_019570 "__OTR__objects/object_sst/object_sstTex_019570"
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static const ALIGN_ASSET(2) char object_sstTex_019570[] = dobject_sstTex_019570;
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#define dobject_sstTex_019530 "__OTR__objects/object_sst/object_sstTex_019530"
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static const ALIGN_ASSET(2) char object_sstTex_019530[] = dobject_sstTex_019530;
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#define dobject_sstTex_019670 "__OTR__objects/object_sst/object_sstTex_019670"
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static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670;
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#define dobject_sstTex_019770 "__OTR__objects/object_sst/object_sstTex_019770"
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static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770;
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#define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0"
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static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0;
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#endif // OBJECTS_OBJECT_SST_H
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