[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,12 @@
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#include "align_asset_macro.h"
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#define dobject_rlTex_0033E0 "__OTR__objects/object_rl/object_rlTex_0033E0"
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static const ALIGN_ASSET(2) char object_rlTex_0033E0[] = dobject_rlTex_0033E0;
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#define dobject_rlTex_003420 "__OTR__objects/object_rl/object_rlTex_003420"
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static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420;
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#define dobject_rl_Anim_00040C "__OTR__objects/object_rl/object_rl_Anim_00040C"
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static const ALIGN_ASSET(2) char object_rl_Anim_00040C[] = dobject_rl_Anim_00040C;
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@@ -102,11 +108,5 @@ static const ALIGN_ASSET(2) char object_rl_Tex_007998[] = dobject_rl_Tex_007998;
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#define dobject_rl_Skel_007B38 "__OTR__objects/object_rl/object_rl_Skel_007B38"
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static const ALIGN_ASSET(2) char object_rl_Skel_007B38[] = dobject_rl_Skel_007B38;
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#define dobject_rlTex_0033E0 "__OTR__objects/object_rl/object_rlTex_0033E0"
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static const ALIGN_ASSET(2) char object_rlTex_0033E0[] = dobject_rlTex_0033E0;
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#define dobject_rlTex_003420 "__OTR__objects/object_rl/object_rlTex_003420"
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static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420;
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#endif // OBJECTS_OBJECT_RL_H
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