[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,12 @@
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#include "align_asset_macro.h"
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#define dobject_oE4sTex_0002A0 "__OTR__objects/object_oE4s/object_oE4sTex_0002A0"
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static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0;
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#define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0"
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static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0;
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#define dobject_oE4s_Anim_00007C "__OTR__objects/object_oE4s/object_oE4s_Anim_00007C"
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static const ALIGN_ASSET(2) char object_oE4s_Anim_00007C[] = dobject_oE4s_Anim_00007C;
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@@ -81,10 +87,5 @@ static const ALIGN_ASSET(2) char object_oE4s_DL_004C48[] = dobject_oE4s_DL_004C4
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#define dobject_oE4s_DL_004D00 "__OTR__objects/object_oE4s/object_oE4s_DL_004D00"
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static const ALIGN_ASSET(2) char object_oE4s_DL_004D00[] = dobject_oE4s_DL_004D00;
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#define dobject_oE4sTex_0002A0 "__OTR__objects/object_oE4s/object_oE4sTex_0002A0"
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static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0;
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#define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0"
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static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0;
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#endif // OBJECTS_OBJECT_OE4S_H
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