[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,12 @@
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#include "align_asset_macro.h"
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#define dobject_oE1sTex_000478 "__OTR__objects/object_oE1s/object_oE1sTex_000478"
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static const ALIGN_ASSET(2) char object_oE1sTex_000478[] = dobject_oE1sTex_000478;
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#define dobject_oE1sTLUT_0001A8 "__OTR__objects/object_oE1s/object_oE1sTLUT_0001A8"
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static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8;
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#define dobject_oE1s_Anim_00007C "__OTR__objects/object_oE1s/object_oE1s_Anim_00007C"
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static const ALIGN_ASSET(2) char object_oE1s_Anim_00007C[] = dobject_oE1s_Anim_00007C;
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@@ -87,10 +93,5 @@ static const ALIGN_ASSET(2) char object_oE1s_DL_006340[] = dobject_oE1s_DL_00634
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#define dobject_oE1s_DL_006490 "__OTR__objects/object_oE1s/object_oE1s_DL_006490"
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static const ALIGN_ASSET(2) char object_oE1s_DL_006490[] = dobject_oE1s_DL_006490;
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#define dobject_oE1sTex_000478 "__OTR__objects/object_oE1s/object_oE1sTex_000478"
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static const ALIGN_ASSET(2) char object_oE1sTex_000478[] = dobject_oE1sTex_000478;
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#define dobject_oE1sTLUT_0001A8 "__OTR__objects/object_oE1s/object_oE1sTLUT_0001A8"
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static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8;
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#endif // OBJECTS_OBJECT_OE1S_H
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