[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,21 @@
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#include "align_asset_macro.h"
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#define dobject_moTex_000000 "__OTR__objects/object_mo/object_moTex_000000"
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static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000;
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#define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680"
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static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680;
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#define dobject_moTex_004D20 "__OTR__objects/object_mo/object_moTex_004D20"
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static const ALIGN_ASSET(2) char object_moTex_004D20[] = dobject_moTex_004D20;
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#define dobject_moTex_005520 "__OTR__objects/object_mo/object_moTex_005520"
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static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520;
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#define dobject_moTex_005D20 "__OTR__objects/object_mo/object_moTex_005D20"
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static const ALIGN_ASSET(2) char object_moTex_005D20[] = dobject_moTex_005D20;
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#define dgMorphaTitleCardTex "__OTR__objects/object_mo/gMorphaTitleCardTex"
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static const ALIGN_ASSET(2) char gMorphaTitleCardTex[] = dgMorphaTitleCardTex;
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@@ -174,19 +189,4 @@ static const ALIGN_ASSET(2) char gMorphaVtx_006938[] = dgMorphaVtx_006938;
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#define dgMorphaVtx_007BB8 "__OTR__objects/object_mo/gMorphaVtx_007BB8"
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static const ALIGN_ASSET(2) char gMorphaVtx_007BB8[] = dgMorphaVtx_007BB8;
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#define dobject_moTex_004D20 "__OTR__objects/object_mo/object_moTex_004D20"
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static const ALIGN_ASSET(2) char object_moTex_004D20[] = dobject_moTex_004D20;
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#define dobject_moTex_005D20 "__OTR__objects/object_mo/object_moTex_005D20"
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static const ALIGN_ASSET(2) char object_moTex_005D20[] = dobject_moTex_005D20;
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#define dobject_moTex_005520 "__OTR__objects/object_mo/object_moTex_005520"
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static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520;
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#define dobject_moTex_000000 "__OTR__objects/object_mo/object_moTex_000000"
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static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000;
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#define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680"
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static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680;
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#endif // OBJECTS_OBJECT_MO_H
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