[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,6 +3,33 @@
#include "align_asset_macro.h"
#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
#define dgRunningManSkel "__OTR__objects/object_mm/gRunningManSkel"
static const ALIGN_ASSET(2) char gRunningManSkel[] = dgRunningManSkel;
@@ -78,31 +105,5 @@ static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DC4DL_004CC8[] = dg
#define dgRunningManSkelLimbsLimb_005DD0DL_004348 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DD0DL_004348"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DD0DL_004348[] = dgRunningManSkelLimbsLimb_005DD0DL_004348;
#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
#endif // OBJECTS_OBJECT_MM_H