[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,33 @@
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#include "align_asset_macro.h"
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#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
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static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
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#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
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static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
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#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
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static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
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#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
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static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
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#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
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static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
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#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
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static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
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#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
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static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
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#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
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static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
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#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
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static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
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#define dgRunningManSkel "__OTR__objects/object_mm/gRunningManSkel"
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static const ALIGN_ASSET(2) char gRunningManSkel[] = dgRunningManSkel;
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@@ -78,31 +105,5 @@ static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DC4DL_004CC8[] = dg
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#define dgRunningManSkelLimbsLimb_005DD0DL_004348 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DD0DL_004348"
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static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DD0DL_004348[] = dgRunningManSkelLimbsLimb_005DD0DL_004348;
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#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
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static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
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#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
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static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
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#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
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static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
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#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
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static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
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#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
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static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
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#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
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static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
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#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
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static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
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#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
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static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
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#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
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static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
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#endif // OBJECTS_OBJECT_MM_H
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