[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,6 +3,27 @@
#include "align_asset_macro.h"
#define dobject_link_boyTLUT_005400 "__OTR__objects/object_link_boy/object_link_boyTLUT_005400"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005400[] = dobject_link_boyTLUT_005400;
#define dobject_link_boyTLUT_005800 "__OTR__objects/object_link_boy/object_link_boyTLUT_005800"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005800[] = dobject_link_boyTLUT_005800;
#define dobject_link_boyTLUT_005A00 "__OTR__objects/object_link_boy/object_link_boyTLUT_005A00"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005A00[] = dobject_link_boyTLUT_005A00;
#define dobject_link_boyTLUT_00CB40 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CB40"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40;
#define dobject_link_boyTLUT_00CD48 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CD48"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CD48[] = dobject_link_boyTLUT_00CD48;
#define dobject_link_boyTLUT_00CF50 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CF50"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CF50[] = dobject_link_boyTLUT_00CF50;
#define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078;
#define dgLinkAdultSkel "__OTR__objects/object_link_boy/gLinkAdultSkel"
static const ALIGN_ASSET(2) char gLinkAdultSkel[] = dgLinkAdultSkel;
@@ -309,9 +330,6 @@ static const ALIGN_ASSET(2) char gLinkAdultHookshotDesignTex[] = dgLinkAdultHook
#define dgLinkAdultHookshotChainTex "__OTR__objects/object_link_boy/gLinkAdultHookshotChainTex"
static const ALIGN_ASSET(2) char gLinkAdultHookshotChainTex[] = dgLinkAdultHookshotChainTex;
#define dgLinkAdultHookshotReticleVtx "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleVtx"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleVtx[] = dgLinkAdultHookshotReticleVtx;
#define dgLinkAdultHookshotReticleTex "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleTex"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleTex[] = dgLinkAdultHookshotReticleTex;
@@ -369,6 +387,9 @@ static const ALIGN_ASSET(2) char gLinkAdultGauntletPlate1Tex[] = dgLinkAdultGaun
#define dgLinkAdultGauntletPlate2Tex "__OTR__objects/object_link_boy/gLinkAdultGauntletPlate2Tex"
static const ALIGN_ASSET(2) char gLinkAdultGauntletPlate2Tex[] = dgLinkAdultGauntletPlate2Tex;
#define dgLinkAdultHookshotReticleVtx "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleVtx"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleVtx[] = dgLinkAdultHookshotReticleVtx;
#define dgLinkAdultHookshotReticleDL "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleDL"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleDL[] = dgLinkAdultHookshotReticleDL;
@@ -489,25 +510,5 @@ static const ALIGN_ASSET(2) char gLinkAdultVtx_0340A0[] = dgLinkAdultVtx_0340A0;
#define dgLinkAdultVtx_02E7E0 "__OTR__objects/object_link_boy/gLinkAdultVtx_02E7E0"
static const ALIGN_ASSET(2) char gLinkAdultVtx_02E7E0[] = dgLinkAdultVtx_02E7E0;
#define dobject_link_boyTLUT_005800 "__OTR__objects/object_link_boy/object_link_boyTLUT_005800"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005800[] = dobject_link_boyTLUT_005800;
#define dobject_link_boyTLUT_005A00 "__OTR__objects/object_link_boy/object_link_boyTLUT_005A00"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005A00[] = dobject_link_boyTLUT_005A00;
#define dobject_link_boyTLUT_005400 "__OTR__objects/object_link_boy/object_link_boyTLUT_005400"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005400[] = dobject_link_boyTLUT_005400;
#define dobject_link_boyTLUT_00CD48 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CD48"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CD48[] = dobject_link_boyTLUT_00CD48;
#define dobject_link_boyTLUT_00CF50 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CF50"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CF50[] = dobject_link_boyTLUT_00CF50;
#define dobject_link_boyTLUT_00CB40 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CB40"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40;
#define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078;
#endif // OBJECTS_OBJECT_LINK_BOY_H