[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,27 @@
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#include "align_asset_macro.h"
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#define dobject_jya_objTex_00B4B8 "__OTR__objects/object_jya_obj/object_jya_objTex_00B4B8"
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static const ALIGN_ASSET(2) char object_jya_objTex_00B4B8[] = dobject_jya_objTex_00B4B8;
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#define dobject_jya_objTex_011A80 "__OTR__objects/object_jya_obj/object_jya_objTex_011A80"
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static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80;
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#define dobject_jya_objTex_016140 "__OTR__objects/object_jya_obj/object_jya_objTex_016140"
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static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex_016140;
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#define dobject_jya_objTex_017140 "__OTR__objects/object_jya_obj/object_jya_objTex_017140"
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static const ALIGN_ASSET(2) char object_jya_objTex_017140[] = dobject_jya_objTex_017140;
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#define dobject_jya_objTex_01B340 "__OTR__objects/object_jya_obj/object_jya_objTex_01B340"
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static const ALIGN_ASSET(2) char object_jya_objTex_01B340[] = dobject_jya_objTex_01B340;
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#define dobject_jya_objTex_01B740 "__OTR__objects/object_jya_obj/object_jya_objTex_01B740"
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static const ALIGN_ASSET(2) char object_jya_objTex_01B740[] = dobject_jya_objTex_01B740;
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#define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60"
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static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60;
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#define dg1fliftDL "__OTR__objects/object_jya_obj/g1fliftDL"
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static const ALIGN_ASSET(2) char g1fliftDL[] = dg1fliftDL;
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@@ -231,25 +252,4 @@ static const ALIGN_ASSET(2) char gZurerukabeDL[] = dgZurerukabeDL;
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#define dgZurerukabeCol "__OTR__objects/object_jya_obj/gZurerukabeCol"
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static const ALIGN_ASSET(2) char gZurerukabeCol[] = dgZurerukabeCol;
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#define dobject_jya_objTex_017140 "__OTR__objects/object_jya_obj/object_jya_objTex_017140"
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static const ALIGN_ASSET(2) char object_jya_objTex_017140[] = dobject_jya_objTex_017140;
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#define dobject_jya_objTex_01B340 "__OTR__objects/object_jya_obj/object_jya_objTex_01B340"
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static const ALIGN_ASSET(2) char object_jya_objTex_01B340[] = dobject_jya_objTex_01B340;
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#define dobject_jya_objTex_01B740 "__OTR__objects/object_jya_obj/object_jya_objTex_01B740"
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static const ALIGN_ASSET(2) char object_jya_objTex_01B740[] = dobject_jya_objTex_01B740;
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#define dobject_jya_objTex_00B4B8 "__OTR__objects/object_jya_obj/object_jya_objTex_00B4B8"
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static const ALIGN_ASSET(2) char object_jya_objTex_00B4B8[] = dobject_jya_objTex_00B4B8;
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#define dobject_jya_objTex_016140 "__OTR__objects/object_jya_obj/object_jya_objTex_016140"
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static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex_016140;
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#define dobject_jya_objTex_011A80 "__OTR__objects/object_jya_obj/object_jya_objTex_011A80"
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static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80;
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#define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60"
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static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60;
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#endif // OBJECTS_OBJECT_JYA_OBJ_H
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