[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
This commit is contained in:
@@ -3,6 +3,30 @@
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dobject_horse_normalTex_0058D8 "__OTR__objects/object_horse_normal/object_horse_normalTex_0058D8"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_0058D8[] = dobject_horse_normalTex_0058D8;
|
||||
|
||||
#define dobject_horse_normalTex_005918 "__OTR__objects/object_horse_normal/object_horse_normalTex_005918"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005918[] = dobject_horse_normalTex_005918;
|
||||
|
||||
#define dobject_horse_normalTex_005B18 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B18"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18;
|
||||
|
||||
#define dobject_horse_normalTex_005B98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B98"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005B98[] = dobject_horse_normalTex_005B98;
|
||||
|
||||
#define dobject_horse_normalTex_005C98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005C98"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005C98[] = dobject_horse_normalTex_005C98;
|
||||
|
||||
#define dobject_horse_normalTex_006F28 "__OTR__objects/object_horse_normal/object_horse_normalTex_006F28"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_006F28[] = dobject_horse_normalTex_006F28;
|
||||
|
||||
#define dobject_horse_normalTex_007028 "__OTR__objects/object_horse_normal/object_horse_normalTex_007028"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_007028[] = dobject_horse_normalTex_007028;
|
||||
|
||||
#define dobject_horse_normalTex_007128 "__OTR__objects/object_horse_normal/object_horse_normalTex_007128"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_007128[] = dobject_horse_normalTex_007128;
|
||||
|
||||
#define dgHorseNormalSkel "__OTR__objects/object_horse_normal/gHorseNormalSkel"
|
||||
static const ALIGN_ASSET(2) char gHorseNormalSkel[] = dgHorseNormalSkel;
|
||||
|
||||
@@ -36,21 +60,6 @@ static const ALIGN_ASSET(2) char gHorseNormalWalkingAnim[] = dgHorseNormalWalkin
|
||||
#define dgHorseNormalEyeTex "__OTR__objects/object_horse_normal/gHorseNormalEyeTex"
|
||||
static const ALIGN_ASSET(2) char gHorseNormalEyeTex[] = dgHorseNormalEyeTex;
|
||||
|
||||
#define dobject_horse_normalTex_005B98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B98"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005B98[] = dobject_horse_normalTex_005B98;
|
||||
|
||||
#define dobject_horse_normalTex_007128 "__OTR__objects/object_horse_normal/object_horse_normalTex_007128"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_007128[] = dobject_horse_normalTex_007128;
|
||||
|
||||
#define dobject_horse_normalTex_007028 "__OTR__objects/object_horse_normal/object_horse_normalTex_007028"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_007028[] = dobject_horse_normalTex_007028;
|
||||
|
||||
#define dobject_horse_normalTex_006F28 "__OTR__objects/object_horse_normal/object_horse_normalTex_006F28"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_006F28[] = dobject_horse_normalTex_006F28;
|
||||
|
||||
#define dobject_horse_normalTex_0058D8 "__OTR__objects/object_horse_normal/object_horse_normalTex_0058D8"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_0058D8[] = dobject_horse_normalTex_0058D8;
|
||||
|
||||
#define dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528 "__OTR__objects/object_horse_normal/gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528"
|
||||
static const ALIGN_ASSET(2) char gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528[] = dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528;
|
||||
|
||||
@@ -83,13 +92,4 @@ static const ALIGN_ASSET(2) char gHorseNormalSkelLimbsLimb_009EE4DL_006878[] = d
|
||||
|
||||
#define dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528 "__OTR__objects/object_horse_normal/gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528"
|
||||
|
||||
#define dobject_horse_normalTex_005918 "__OTR__objects/object_horse_normal/object_horse_normalTex_005918"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005918[] = dobject_horse_normalTex_005918;
|
||||
|
||||
#define dobject_horse_normalTex_005C98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005C98"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005C98[] = dobject_horse_normalTex_005C98;
|
||||
|
||||
#define dobject_horse_normalTex_005B18 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B18"
|
||||
static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18;
|
||||
|
||||
#endif // OBJECTS_OBJECT_HORSE_NORMAL_H
|
||||
|
||||
Reference in New Issue
Block a user