[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
#define dgFlareDancerSkel "__OTR__objects/object_fw/gFlareDancerSkel"
static const ALIGN_ASSET(2) char gFlareDancerSkel[] = dgFlareDancerSkel;
@@ -150,7 +153,5 @@ static const ALIGN_ASSET(2) char gFlareDancerCoreRunCycleAnim[] = dgFlareDancerC
#define dgFlareDancerCoreEndRunCycleAnim "__OTR__objects/object_fw/gFlareDancerCoreEndRunCycleAnim"
static const ALIGN_ASSET(2) char gFlareDancerCoreEndRunCycleAnim[] = dgFlareDancerCoreEndRunCycleAnim;
#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
#endif // OBJECTS_OBJECT_FW_H