[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,9 @@
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#include "align_asset_macro.h"
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#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
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static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
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#define dgFlareDancerSkel "__OTR__objects/object_fw/gFlareDancerSkel"
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static const ALIGN_ASSET(2) char gFlareDancerSkel[] = dgFlareDancerSkel;
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@@ -150,7 +153,5 @@ static const ALIGN_ASSET(2) char gFlareDancerCoreRunCycleAnim[] = dgFlareDancerC
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#define dgFlareDancerCoreEndRunCycleAnim "__OTR__objects/object_fw/gFlareDancerCoreEndRunCycleAnim"
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static const ALIGN_ASSET(2) char gFlareDancerCoreEndRunCycleAnim[] = dgFlareDancerCoreEndRunCycleAnim;
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#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
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static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
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#endif // OBJECTS_OBJECT_FW_H
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