[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
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@@ -3,6 +3,66 @@
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#include "align_asset_macro.h"
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#define dobject_fhgTex_003320 "__OTR__objects/object_fhg/object_fhgTex_003320"
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static const ALIGN_ASSET(2) char object_fhgTex_003320[] = dobject_fhgTex_003320;
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#define dobject_fhgTex_003520 "__OTR__objects/object_fhg/object_fhgTex_003520"
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static const ALIGN_ASSET(2) char object_fhgTex_003520[] = dobject_fhgTex_003520;
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#define dobject_fhgTex_003720 "__OTR__objects/object_fhg/object_fhgTex_003720"
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static const ALIGN_ASSET(2) char object_fhgTex_003720[] = dobject_fhgTex_003720;
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#define dobject_fhgTex_003920 "__OTR__objects/object_fhg/object_fhgTex_003920"
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static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920;
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#define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20"
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static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
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#define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003BA0[] = dobject_fhgTex_003BA0;
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#define dobject_fhgTex_003DA0 "__OTR__objects/object_fhg/object_fhgTex_003DA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003DA0[] = dobject_fhgTex_003DA0;
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#define dobject_fhgTex_003FA0 "__OTR__objects/object_fhg/object_fhgTex_003FA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003FA0[] = dobject_fhgTex_003FA0;
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#define dobject_fhgTex_0043A0 "__OTR__objects/object_fhg/object_fhgTex_0043A0"
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static const ALIGN_ASSET(2) char object_fhgTex_0043A0[] = dobject_fhgTex_0043A0;
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#define dobject_fhgTex_0044A0 "__OTR__objects/object_fhg/object_fhgTex_0044A0"
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static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0;
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#define dobject_fhgTex_004CA0 "__OTR__objects/object_fhg/object_fhgTex_004CA0"
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static const ALIGN_ASSET(2) char object_fhgTex_004CA0[] = dobject_fhgTex_004CA0;
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#define dobject_fhgTex_004DA0 "__OTR__objects/object_fhg/object_fhgTex_004DA0"
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static const ALIGN_ASSET(2) char object_fhgTex_004DA0[] = dobject_fhgTex_004DA0;
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#define dobject_fhgTex_00D040 "__OTR__objects/object_fhg/object_fhgTex_00D040"
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static const ALIGN_ASSET(2) char object_fhgTex_00D040[] = dobject_fhgTex_00D040;
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#define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060"
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static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060;
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#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
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static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
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#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
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static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
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#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
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static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
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#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
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static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
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#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
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static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
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#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
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static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
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#define dgPhantomHorseSkel "__OTR__objects/object_fhg/gPhantomHorseSkel"
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static const ALIGN_ASSET(2) char gPhantomHorseSkel[] = dgPhantomHorseSkel;
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@@ -54,45 +114,6 @@ static const ALIGN_ASSET(2) char gPhantomUnkDL_FCA0[] = dgPhantomUnkDL_FCA0;
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#define dgPhantomUnkDL_10CA0 "__OTR__objects/object_fhg/gPhantomUnkDL_10CA0"
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static const ALIGN_ASSET(2) char gPhantomUnkDL_10CA0[] = dgPhantomUnkDL_10CA0;
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#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
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static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
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#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
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static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
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#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
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static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
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#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
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static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
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#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
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static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
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#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
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static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
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#define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060"
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static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060;
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#define dobject_fhgTex_00D040 "__OTR__objects/object_fhg/object_fhgTex_00D040"
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static const ALIGN_ASSET(2) char object_fhgTex_00D040[] = dobject_fhgTex_00D040;
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#define dobject_fhgTex_004CA0 "__OTR__objects/object_fhg/object_fhgTex_004CA0"
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static const ALIGN_ASSET(2) char object_fhgTex_004CA0[] = dobject_fhgTex_004CA0;
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#define dobject_fhgTex_003DA0 "__OTR__objects/object_fhg/object_fhgTex_003DA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003DA0[] = dobject_fhgTex_003DA0;
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#define dobject_fhgTex_003720 "__OTR__objects/object_fhg/object_fhgTex_003720"
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static const ALIGN_ASSET(2) char object_fhgTex_003720[] = dobject_fhgTex_003720;
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#define dobject_fhgTex_003520 "__OTR__objects/object_fhg/object_fhgTex_003520"
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static const ALIGN_ASSET(2) char object_fhgTex_003520[] = dobject_fhgTex_003520;
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#define dobject_fhgTex_003320 "__OTR__objects/object_fhg/object_fhgTex_003320"
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static const ALIGN_ASSET(2) char object_fhgTex_003320[] = dobject_fhgTex_003320;
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#define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30"
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static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30[] = dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30;
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@@ -146,25 +167,4 @@ static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFB4DL_003170[] =
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#define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30"
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#define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003BA0[] = dobject_fhgTex_003BA0;
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#define dobject_fhgTex_0043A0 "__OTR__objects/object_fhg/object_fhgTex_0043A0"
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static const ALIGN_ASSET(2) char object_fhgTex_0043A0[] = dobject_fhgTex_0043A0;
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#define dobject_fhgTex_003FA0 "__OTR__objects/object_fhg/object_fhgTex_003FA0"
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static const ALIGN_ASSET(2) char object_fhgTex_003FA0[] = dobject_fhgTex_003FA0;
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#define dobject_fhgTex_004DA0 "__OTR__objects/object_fhg/object_fhgTex_004DA0"
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static const ALIGN_ASSET(2) char object_fhgTex_004DA0[] = dobject_fhgTex_004DA0;
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#define dobject_fhgTex_003920 "__OTR__objects/object_fhg/object_fhgTex_003920"
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static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920;
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#define dobject_fhgTex_0044A0 "__OTR__objects/object_fhg/object_fhgTex_0044A0"
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static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0;
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#define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20"
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static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
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#endif // OBJECTS_OBJECT_FHG_H
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