[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)

* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
This commit is contained in:
Adam Bird
2023-11-06 17:44:49 -05:00
committed by GitHub
parent 8b78cb832a
commit 460b3d02f5
602 changed files with 14934 additions and 15000 deletions

View File

@@ -3,6 +3,117 @@
#include "align_asset_macro.h"
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#define dgBarinadeTitleCardTex "__OTR__objects/object_bv/gBarinadeTitleCardTex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardTex[] = dgBarinadeTitleCardTex;
@@ -183,87 +294,6 @@ static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8;
#define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0"
static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0;
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
@@ -360,34 +390,5 @@ static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB
#define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
#endif // OBJECTS_OBJECT_BV_H