Remove MenuOptionIndex Middleman and fix rando presets (#5185)
* Remove CVar Middleman and fix rando presets * Throwing in a couple of typo corrections
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@@ -904,7 +904,7 @@ void SohMenu::AddMenuEnhancements() {
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.Options(CheckboxOptions().Tooltip(
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"Removes the Dungeon Entrance icon on the top-left corner of the screen when no dungeon is present on the "
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"current map."));
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AddWidget(path, "Fix Two-Handled Idle Animations", WIDGET_CVAR_CHECKBOX)
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AddWidget(path, "Fix Two-Handed Idle Animations", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("TwoHandedIdle"))
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.Options(CheckboxOptions().Tooltip(
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"Re-Enables the two-handed idle animation, a seemingly finished animation that was disabled on accident "
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@@ -975,7 +975,7 @@ void SohMenu::AddMenuEnhancements() {
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.Options(CheckboxOptions().Tooltip(
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"Restore pre-release behavior where defeating a Gold Skulltula will play a cutscene showing it die."));
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AddWidget(path, "Pulsate Boss Icon", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("Pulsate Boss Icon"))
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.CVar(CVAR_ENHANCEMENT("PulsateBossIcon"))
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.Options(CheckboxOptions().Tooltip(
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"Restores an unfinished feature to pulsate the boss room icon when you are in the boss room."));
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