[Fixes] Fix Raised Floor Switches (#3851)
* Lower by 1 * gEnhancements. * Update z_obj_switch.c Co-authored-by: Archez <Archez@users.noreply.github.com> * Moved to Hook * Properly this time * Added to presets * Added a Return; * Use Hex Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> --------- Co-authored-by: Archez <Archez@users.noreply.github.com> Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
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@@ -1252,6 +1252,9 @@ void DrawEnhancementsMenu() {
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UIWidgets::PaddedEnhancementCheckbox("Fix Darunia dancing too fast", "gEnhancements.FixDaruniaDanceSpeed",
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true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Tooltip("Fixes Darunia's dancing speed so he dances to the beat of Saria's Song, like in vanilla.");
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UIWidgets::PaddedEnhancementCheckbox("Fix raised Floor Switches", "gEnhancements.FixFloorSwitches", true, false);
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UIWidgets::Tooltip("Fixes the two raised floor switches, the one in Forest Temple Basement and the one at the top of Fire Temple. \n"
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"This will lower them, making activating them easier");
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UIWidgets::PaddedEnhancementCheckbox("Fix Zora hint dialogue", "gFixZoraHintDialogue", true, false);
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UIWidgets::Tooltip("Fixes one Zora's dialogue giving a hint about bringing Ruto's Letter to King Zora to properly occur before moving King Zora rather than after");
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