Fix Cheat Menuing (#237)
* readded cheats to menu; fixed bug with freezing time * removed extraneous dev tools section
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@@ -421,6 +421,8 @@ void GameState_Update(GameState* gameState) {
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int32_t prevTime = CVar_GetS32("gPrevTime", gSaveContext.dayTime);
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gSaveContext.dayTime = prevTime;
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} else {
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CVar_SetS32("gPrevTime", -1);
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}
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//since our CVar is same value and properly default to 0 there is not problems doing this in single line.
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