Fix crash when creating rando files and autosave is enabled (#1550)

This commit is contained in:
Josh Bodner
2022-09-21 15:28:07 -07:00
committed by GitHub
parent 2b78bea475
commit 3d0d97d6b5

View File

@@ -2000,6 +2000,7 @@ s32 func_800C0DB4(GlobalContext* globalCtx, Vec3f* pos) {
}
void Gameplay_PerformSave(GlobalContext* globalCtx) {
if (globalCtx != NULL) {
Gameplay_SaveSceneFlags(globalCtx);
gSaveContext.savedSceneNum = globalCtx->sceneNum;
if (gSaveContext.temporaryWeapon) {
@@ -2017,3 +2018,4 @@ void Gameplay_PerformSave(GlobalContext* globalCtx) {
Overlay_DisplayText(3.0f, "Game Saved");
}
}
}