[docs] Pull upstream updates: SetupDL (#2048)
This commit is contained in:
@@ -349,7 +349,7 @@ void EnAObj_Draw(Actor* thisx, PlayState* play) {
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
|
||||
if (type >= A_OBJ_MAX) {
|
||||
type = A_OBJ_BOULDER_FRAGMENT;
|
||||
|
||||
Reference in New Issue
Block a user