[docs] Pull upstream updates: SetupDL (#2048)

This commit is contained in:
Garrett Cox
2022-11-29 17:29:36 -06:00
committed by GitHub
parent d7c3522142
commit 3cb9f93ff4
378 changed files with 1114 additions and 1022 deletions

View File

@@ -69,7 +69,7 @@ void DebugDisplay_DrawObjects(PlayState* play) {
void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, void* texture, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
func_80094678(play->state.gfxCtx);
Gfx_SetupDL_47Xlu(play->state.gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, dispObj->color.r, dispObj->color.g, dispObj->color.b, dispObj->color.a);
@@ -91,7 +91,7 @@ void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, void* texture, PlayStat
void DebugDisplay_DrawPolygon(DebugDispObject* dispObj, void* dlist, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
func_8009435C(play->state.gfxCtx);
Gfx_SetupDL_4Xlu(play->state.gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, dispObj->color.r, dispObj->color.g, dispObj->color.b, dispObj->color.a);