Code cleanup and fixes on 64bits
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@@ -718,8 +718,7 @@ uintptr_t AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
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if (ret != NULL) {
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*didAllocate = false;
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status = 2;
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} else
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{
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} else {
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char* seqData = 0;
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SoundFont* fnt;
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