Bug fix: Water Temple gate & bootcommands.c cleanup (#618)
* Vanilla bug fix: child Water Temple gate * Clean up bootcommands.c
This commit is contained in:
@@ -1673,7 +1673,7 @@ void func_8009214C(GlobalContext* globalCtx, u8* segment, SkelAnime* skelAnime,
|
||||
Vec3s* srcTable;
|
||||
s32 i;
|
||||
bool canswitchrnd = false;
|
||||
s16 SelectedMode = CVar_GetS32("gPauseLiveLink", 1);
|
||||
s16 SelectedMode = CVar_GetS32("gPauseLiveLink", 0);
|
||||
MinFrameCount = CVar_GetS32("gMinFrameCount", 200);
|
||||
|
||||
gSegments[4] = VIRTUAL_TO_PHYSICAL(segment + 0x3800);
|
||||
@@ -1699,7 +1699,7 @@ void func_8009214C(GlobalContext* globalCtx, u8* segment, SkelAnime* skelAnime,
|
||||
};
|
||||
s16 AnimArraySize = ARRAY_COUNT(PauseMenuAnimSet);
|
||||
|
||||
if (CVar_GetS32("gPauseLiveLink", !0) || CVar_GetS32("gPauseTriforce", 0)) {
|
||||
if (CVar_GetS32("gPauseLiveLink", 0) || CVar_GetS32("gPauseTriforce", 0)) {
|
||||
uintptr_t anim = 0; // Initialise anim
|
||||
|
||||
if (CUR_EQUIP_VALUE(EQUIP_SWORD) >= 3) {
|
||||
|
||||
Reference in New Issue
Block a user