CVar Macro Cleanup (#4062)
* Standardized CVar macros to have `CVAR_` at the front instead of the end. Removed excluded and replaced sequence macros. * Missed a few developer CVars outside of `SohMenuBar.cpp` * 1 more.
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@@ -735,7 +735,7 @@ void Minimap_Draw(PlayState* play) {
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// If any of these CVars are enabled, disable toggling the minimap with L, unless gEnableMapToggle is set
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bool enableMapToggle =
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!(CVarGetInteger("gDebugEnabled", 0) || CVarGetInteger(CHEAT_CVAR("MoonJumpOnL"), 0) || CVarGetInteger("gTurboOnL", 0)) ||
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!(CVarGetInteger(CVAR_DEVELOPER_TOOLS("DebugEnabled"), 0) || CVarGetInteger(CVAR_CHEAT("MoonJumpOnL"), 0) || CVarGetInteger("gTurboOnL", 0)) ||
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CVarGetInteger("gEnableMapToggle", 0);
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if (play->pauseCtx.state < 4) {
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