Difficulty: SwitchTimerMultiplier (#5555)
* Difficulty: FireTimerMultiplier Introduces slider to adjust timer on fire walls resetting switches * rename, add more timers * also shadow trial, dampe race, deku water * avoid decrementing timer to 0, which with BgMizu can cause timer to go below 0 & break * gtg eye statue * also scale torches * tooltip * Limit difficulty: torches stop at -3 & shadow temple torch puzzle stops at -4 * put timer condition as should when convenient
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@@ -1123,6 +1123,11 @@ void SohMenu::AddMenuEnhancements() {
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.Options(CheckboxOptions().Tooltip("Dying will delete your file.\n\n" ICON_FA_EXCLAMATION_TRIANGLE
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" WARNING " ICON_FA_EXCLAMATION_TRIANGLE
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"\nTHIS IS NOT REVERSIBLE!\nUSE AT YOUR OWN RISK!"));
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AddWidget(path, "Switch Timer Multiplier", WIDGET_CVAR_SLIDER_INT)
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.CVar(CVAR_ENHANCEMENT("SwitchTimerMultiplier"))
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.Options(IntSliderOptions().Min(-5).Max(5).DefaultValue(0).Format("%+d").Tooltip(
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"-5 will be half as much time, +5 will be 6x as much time. Affects timed switches, torches, GTG statue "
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"eyes, & doors in race with Dampe."));
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AddWidget(path, "Always Win Goron Pot", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("GoronPot"))
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.Options(CheckboxOptions().Tooltip("Always get the Heart Piece/Purple Rupee from the Spinning Goron Pot."));
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