Remove OpenMenu Bar Check (#3817)
Having it set to just -6 makes the Glitch Tick stay in the same spot in game. when the F1 menu bar is open. At least on Windows
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@@ -3583,7 +3583,7 @@ void Interface_DrawLineupTick(PlayState* play) {
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s16 width = 32;
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s16 height = 32;
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s16 x = -8 + (SCREEN_WIDTH / 2);
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s16 y = CVarGetInteger("gOpenMenuBar", 0) ? -4 : -6;
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s16 y = -6;
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OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gEmptyCDownArrowTex, width, height, x, y, width, height, 2 << 10, 2 << 10);
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