Swap all cosmetics CVars to macros. (#4065)
Lots of renames. Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
This commit is contained in:
@@ -606,17 +606,17 @@ void Minimap_DrawCompassIcons(PlayState* play) {
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Player* player = GET_PLAYER(play);
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s16 tempX, tempZ;
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Color_RGB8 lastEntranceColor = { 200, 0, 0 };
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if (CVarGetInteger("gCosmetics.Hud_MinimapEntrance.Changed", 0)) {
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lastEntranceColor = CVarGetColor24("gCosmetics.Hud_MinimapEntrance.Value", lastEntranceColor);
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if (CVarGetInteger(CVAR_COSMETIC("HUD.MinimapEntrance.Changed"), 0)) {
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lastEntranceColor = CVarGetColor24(CVAR_COSMETIC("HUD.MinimapEntrance.Value"), lastEntranceColor);
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}
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Color_RGB8 currentPositionColor = { 200, 255, 0 };
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if (CVarGetInteger("gCosmetics.Hud_MinimapPosition.Changed", 0)) {
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currentPositionColor = CVarGetColor24("gCosmetics.Hud_MinimapPosition.Value", currentPositionColor);
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if (CVarGetInteger(CVAR_COSMETIC("HUD.MinimapPosition.Changed"), 0)) {
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currentPositionColor = CVarGetColor24(CVAR_COSMETIC("HUD.MinimapPosition.Value"), currentPositionColor);
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}
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s16 X_Margins_Minimap;
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s16 Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {
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if (CVarGetInteger("gMinimapPosType", 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
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Y_Margins_Minimap = Bottom_MM_Margin;
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} else {
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X_Margins_Minimap = 0;
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@@ -656,21 +656,21 @@ void Minimap_DrawCompassIcons(PlayState* play) {
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tempZ /= R_COMPASS_SCALE_Y;
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s16 tempXOffset = R_COMPASS_OFFSET_X + (CVarGetInteger("gMirroredWorld", 0) ? mirrorOffset : 0);
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if (CVarGetInteger("gMinimapPosType", 0) != 0) {
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if (CVarGetInteger("gMinimapPosType", 0) == 1) {//Anchor Left
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) {//Anchor Left
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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Matrix_Translate(
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OTRGetDimensionFromLeftEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger("gMinimapPosX", 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 2) {//Anchor Right
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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OTRGetDimensionFromLeftEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) {//Anchor Right
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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Matrix_Translate(
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OTRGetDimensionFromRightEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger("gMinimapPosX", 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 3) {//Anchor None
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OTRGetDimensionFromRightEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) {//Anchor None
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Matrix_Translate(
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(tempXOffset + tempX + (CVarGetInteger("gMinimapPosX", 0)*10) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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(tempXOffset + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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}
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} else {
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Matrix_Translate(OTRGetDimensionFromRightEdge((tempXOffset+(X_Margins_Minimap*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Y_Margins_Minimap*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
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@@ -690,21 +690,21 @@ void Minimap_DrawCompassIcons(PlayState* play) {
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tempZ = sPlayerInitialPosZ;
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tempX /= R_COMPASS_SCALE_X * (CVarGetInteger("gMirroredWorld", 0) ? -1 : 1);
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tempZ /= R_COMPASS_SCALE_Y;
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if (CVarGetInteger("gMinimapPosType", 0) != 0) {
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if (CVarGetInteger("gMinimapPosType", 0) == 1) {//Anchor Left
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) {//Anchor Left
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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Matrix_Translate(
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OTRGetDimensionFromLeftEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger("gMinimapPosX", 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 2) {//Anchor Right
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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OTRGetDimensionFromLeftEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y + ((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) {//Anchor Right
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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Matrix_Translate(
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OTRGetDimensionFromRightEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger("gMinimapPosX", 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 3) {//Anchor None
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OTRGetDimensionFromRightEdge((tempXOffset + (X_Margins_Minimap*10) + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10)) / 10.0f),
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(R_COMPASS_OFFSET_Y +((Y_Margins_Minimap*10)*-1) - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) {//Anchor None
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Matrix_Translate(
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(tempXOffset + tempX + (CVarGetInteger("gMinimapPosX", 0)*10) / 10.0f),
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(R_COMPASS_OFFSET_Y - tempZ + ((CVarGetInteger("gMinimapPosY", 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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(tempXOffset + tempX + (CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)*10) / 10.0f),
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(R_COMPASS_OFFSET_Y - tempZ + ((CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)*10)*-1)) / 10.0f, 0.0f, MTXMODE_NEW);
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}
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} else {
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Matrix_Translate(OTRGetDimensionFromRightEdge((tempXOffset+(X_Margins_Minimap*10) + tempX) / 10.0f), (R_COMPASS_OFFSET_Y+((Y_Margins_Minimap*10)*-1) - tempZ) / 10.0f, 0.0f, MTXMODE_NEW);
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@@ -727,8 +727,8 @@ void Minimap_Draw(PlayState* play) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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s32 mapIndex = gSaveContext.mapIndex;
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Color_RGB8 minimapColor = {0, 255, 255};
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if (CVarGetInteger("gCosmetics.Hud_Minimap.Changed", 0)) {
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minimapColor = CVarGetColor24("gCosmetics.Hud_Minimap.Value", minimapColor);
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if (CVarGetInteger(CVAR_COSMETIC("HUD.Minimap.Changed"), 0)) {
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minimapColor = CVarGetColor24(CVAR_COSMETIC("HUD.Minimap.Value"), minimapColor);
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}
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OPEN_DISPS(play->state.gfxCtx);
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@@ -742,8 +742,8 @@ void Minimap_Draw(PlayState* play) {
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//Minimap margins
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s16 X_Margins_Minimap;
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s16 Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {
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if (CVarGetInteger("gMinimapPosType", 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 0) {X_Margins_Minimap = Right_MM_Margin;};
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Y_Margins_Minimap = Bottom_MM_Margin;
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} else {
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X_Margins_Minimap = 0;
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@@ -761,7 +761,7 @@ void Minimap_Draw(PlayState* play) {
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case SCENE_SHADOW_TEMPLE:
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case SCENE_BOTTOM_OF_THE_WELL:
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case SCENE_ICE_CAVERN:
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if (!R_MINIMAP_DISABLED && CVarGetInteger("gMinimapPosType", 0) != 4) { // Not Hidden
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if (!R_MINIMAP_DISABLED && CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 4) { // Not Hidden
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Gfx_SetupDL_39Overlay(play->state.gfxCtx);
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gDPSetCombineLERP(OVERLAY_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0,
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TEXEL0, 0, PRIMITIVE, 0);
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@@ -776,16 +776,16 @@ void Minimap_Draw(PlayState* play) {
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s16 dgnMiniMapX = OTRGetRectDimensionFromRightEdge(R_DGN_MINIMAP_X + X_Margins_Minimap);
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s16 dgnMiniMapY = R_DGN_MINIMAP_Y + Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) != 0) {
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dgnMiniMapY = R_DGN_MINIMAP_Y+CVarGetInteger("gMinimapPosY", 0)+Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) == 1) {//Anchor Left
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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dgnMiniMapX = OTRGetDimensionFromLeftEdge(R_DGN_MINIMAP_X+CVarGetInteger("gMinimapPosX", 0)+X_Margins_Minimap);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 2) {//Anchor Right
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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dgnMiniMapX = OTRGetDimensionFromRightEdge(R_DGN_MINIMAP_X+CVarGetInteger("gMinimapPosX", 0)+X_Margins_Minimap);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 3) {//Anchor None
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dgnMiniMapX = CVarGetInteger("gMinimapPosX", 0);
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
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dgnMiniMapY = R_DGN_MINIMAP_Y+CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)+Y_Margins_Minimap;
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) {//Anchor Left
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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dgnMiniMapX = OTRGetDimensionFromLeftEdge(R_DGN_MINIMAP_X+CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)+X_Margins_Minimap);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) {//Anchor Right
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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dgnMiniMapX = OTRGetDimensionFromRightEdge(R_DGN_MINIMAP_X+CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)+X_Margins_Minimap);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) {//Anchor None
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dgnMiniMapX = CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0);
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}
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}
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@@ -839,7 +839,7 @@ void Minimap_Draw(PlayState* play) {
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case SCENE_GORON_CITY:
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case SCENE_LON_LON_RANCH:
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case SCENE_OUTSIDE_GANONS_CASTLE:
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if (!R_MINIMAP_DISABLED && CVarGetInteger("gMinimapPosType", 0) != 4) { // Not Hidden
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if (!R_MINIMAP_DISABLED && CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 4) { // Not Hidden
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Gfx_SetupDL_39Overlay(play->state.gfxCtx);
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gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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@@ -853,16 +853,16 @@ void Minimap_Draw(PlayState* play) {
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s16 oWMiniMapX = OTRGetRectDimensionFromRightEdge(R_OW_MINIMAP_X + X_Margins_Minimap);
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s16 oWMiniMapY = R_OW_MINIMAP_Y + Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) != 0) {
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oWMiniMapY = R_OW_MINIMAP_Y+CVarGetInteger("gMinimapPosY", 0)+Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) == 1) {//Anchor Left
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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oWMiniMapX = OTRGetDimensionFromLeftEdge(R_OW_MINIMAP_X+CVarGetInteger("gMinimapPosX", 0)+X_Margins_Minimap);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 2) {//Anchor Right
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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oWMiniMapX = OTRGetDimensionFromRightEdge(R_OW_MINIMAP_X+CVarGetInteger("gMinimapPosX", 0)+X_Margins_Minimap);
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} else if (CVarGetInteger("gMinimapPosType", 0) == 3) {//Anchor None
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oWMiniMapX = CVarGetInteger("gMinimapPosX", 0);
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
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oWMiniMapY = R_OW_MINIMAP_Y+CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0)+Y_Margins_Minimap;
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) {//Anchor Left
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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oWMiniMapX = OTRGetDimensionFromLeftEdge(R_OW_MINIMAP_X+CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)+X_Margins_Minimap);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) {//Anchor Right
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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oWMiniMapX = OTRGetDimensionFromRightEdge(R_OW_MINIMAP_X+CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0)+X_Margins_Minimap);
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) {//Anchor None
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oWMiniMapX = CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0);
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}
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}
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@@ -901,16 +901,16 @@ void Minimap_Draw(PlayState* play) {
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s16 entranceX = OTRGetRectDimensionFromRightEdge(newX + X_Margins_Minimap);
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s16 entranceY = newY + Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) != 0) {
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entranceY = newY + CVarGetInteger("gMinimapPosY", 0) + Y_Margins_Minimap;
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if (CVarGetInteger("gMinimapPosType", 0) == 1) { // Anchor Left
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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entranceX = OTRGetRectDimensionFromLeftEdge(newX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0));
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} else if (CVarGetInteger("gMinimapPosType", 0) == 2) { // Anchor Right
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if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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entranceX = OTRGetRectDimensionFromRightEdge(newX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0));
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} else if (CVarGetInteger("gMinimapPosType", 0) == 3) { // Anchor None
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entranceX = newX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0);
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
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entranceY = newY + CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0) + Y_Margins_Minimap;
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) { // Anchor Left
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
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entranceX = OTRGetRectDimensionFromLeftEdge(newX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0));
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) { // Anchor Right
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if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
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entranceX = OTRGetRectDimensionFromRightEdge(newX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0));
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} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) { // Anchor None
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entranceX = newX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0);
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}
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}
|
||||
|
||||
@@ -937,16 +937,16 @@ void Minimap_Draw(PlayState* play) {
|
||||
s16 origX = CVarGetInteger("gMirroredWorld", 0) ? 256 : 270;
|
||||
s16 entranceX = OTRGetRectDimensionFromRightEdge(origX + X_Margins_Minimap);
|
||||
s16 entranceY = 154 + Y_Margins_Minimap;
|
||||
if (CVarGetInteger("gMinimapPosType", 0) != 0) {
|
||||
entranceY = 154 + Y_Margins_Minimap + CVarGetInteger("gMinimapPosY", 0);
|
||||
if (CVarGetInteger("gMinimapPosType", 0) == 1) {//Anchor Left
|
||||
if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
|
||||
entranceX = OTRGetRectDimensionFromLeftEdge(origX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0));
|
||||
} else if (CVarGetInteger("gMinimapPosType", 0) == 2) {//Anchor Right
|
||||
if (CVarGetInteger("gMinimapUseMargins", 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
|
||||
entranceX = OTRGetRectDimensionFromRightEdge(origX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0));
|
||||
} else if (CVarGetInteger("gMinimapPosType", 0) == 3) {//Anchor None
|
||||
entranceX = origX + X_Margins_Minimap + CVarGetInteger("gMinimapPosX", 0);
|
||||
if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) != 0) {
|
||||
entranceY = 154 + Y_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosY"), 0);
|
||||
if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 1) {//Anchor Left
|
||||
if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Left_MM_Margin;};
|
||||
entranceX = OTRGetRectDimensionFromLeftEdge(origX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0));
|
||||
} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 2) {//Anchor Right
|
||||
if (CVarGetInteger(CVAR_COSMETIC("Minimap.UseMargins"), 0) != 0) {X_Margins_Minimap = Right_MM_Margin;};
|
||||
entranceX = OTRGetRectDimensionFromRightEdge(origX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0));
|
||||
} else if (CVarGetInteger(CVAR_COSMETIC("Minimap.PosType"), 0) == 3) {//Anchor None
|
||||
entranceX = origX + X_Margins_Minimap + CVarGetInteger(CVAR_COSMETIC("Minimap.PosX"), 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user