move speed modifier settings to cheats (#6277)
Combine into one speed modifier. Refactor config migrations. Add v6
This commit is contained in:
@@ -172,8 +172,7 @@ extern "C"
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extern s32 gSystemArenaLogSeverity;
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extern s32 gSystemArenaLogSeverity;
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extern u8 __osPfsInodeCacheBank;
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extern u8 __osPfsInodeCacheBank;
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extern s32 __osPfsLastChannel;
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extern s32 __osPfsLastChannel;
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extern u8 gWalkSpeedToggle1;
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extern u8 gWalkSpeedToggle;
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extern u8 gWalkSpeedToggle2;
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extern f32 iceTrapScale;
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extern f32 iceTrapScale;
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extern f32 triforcePieceScale;
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extern f32 triforcePieceScale;
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extern f32 mysteryItemScale;
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extern f32 mysteryItemScale;
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@@ -1601,77 +1601,6 @@ void SohInputEditorWindow::DrawLinkTab() {
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if (ImGui::CollapsingHeader("Modifier Buttons")) {
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if (ImGui::CollapsingHeader("Modifier Buttons")) {
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DrawButtonLine("M1", portIndex, BTN_CUSTOM_MODIFIER1);
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DrawButtonLine("M1", portIndex, BTN_CUSTOM_MODIFIER1);
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DrawButtonLine("M2", portIndex, BTN_CUSTOM_MODIFIER2);
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DrawButtonLine("M2", portIndex, BTN_CUSTOM_MODIFIER2);
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ImGui::BeginDisabled(CVarGetInteger(CVAR_SETTING("DisableChanges"), 0));
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CVarCheckbox("Enable speed modifiers", CVAR_SETTING("WalkModifier.Enabled"),
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CheckboxOptions()
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.Color(THEME_COLOR)
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.Tooltip("Hold the assigned button to change the maximum walking or swimming speed"));
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0)) {
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CVarBtnSelector(
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"Speed Modifier 1 Button Combo", CVAR_SETTING("WalkModifier.Mod1Btn"),
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BtnSelectorOptions()
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.DefaultValue(BTN_CUSTOM_MODIFIER1)
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.Color(THEME_COLOR)
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.Tooltip(
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"Buttons that activate Speed Modifier 1.\n\n"
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"If \"Toggle modifier instead of holding\" is off, hold this combo to apply the modifier.\n"
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"If it is on, tap this combo to toggle the modifier on/off."));
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CVarBtnSelector(
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"Speed Modifier 2 Button Combo", CVAR_SETTING("WalkModifier.Mod2Btn"),
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BtnSelectorOptions()
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.DefaultValue(BTN_CUSTOM_MODIFIER2)
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.Color(THEME_COLOR)
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.Tooltip(
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"Buttons that activate Speed Modifier 2.\n\n"
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"If \"Toggle modifier instead of holding\" is off, hold this combo to apply the modifier.\n"
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"If it is on, tap this combo to toggle the modifier on/off."));
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UIWidgets::Spacer(5);
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Ship::GuiWindow::BeginGroupPanel("Speed Modifier", ImGui::GetContentRegionAvail());
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CVarCheckbox("Toggle modifier instead of holding", CVAR_SETTING("WalkModifier.SpeedToggle"),
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CheckboxOptions().Color(THEME_COLOR));
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Ship::GuiWindow::BeginGroupPanel("Walk Modifier", ImGui::GetContentRegionAvail());
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CVarCheckbox("Don't affect jump distance/velocity", CVAR_SETTING("WalkModifier.DoesntChangeJump"),
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CheckboxOptions().Color(THEME_COLOR));
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CVarSliderFloat("Walk Modifier 1: %.0f %%", CVAR_SETTING("WalkModifier.Mapping1"),
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FloatSliderOptions()
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.Color(THEME_COLOR)
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.IsPercentage()
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.Min(0.0f)
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.Max(5.0f)
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.DefaultValue(1.0f)
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.ShowButtons(true));
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CVarSliderFloat("Walk Modifier 2: %.0f %%", CVAR_SETTING("WalkModifier.Mapping2"),
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FloatSliderOptions()
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.Color(THEME_COLOR)
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.IsPercentage()
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.Min(0.0f)
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.Max(5.0f)
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.DefaultValue(1.0f)
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.ShowButtons(true));
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::BeginGroupPanel("Swim Modifier", ImGui::GetContentRegionAvail());
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CVarSliderFloat("Swim Modifier 1: %.0f %%", CVAR_SETTING("WalkModifier.SwimMapping1"),
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FloatSliderOptions()
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.Color(THEME_COLOR)
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.IsPercentage()
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.Min(0.0f)
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.Max(5.0f)
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.DefaultValue(1.0f)
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.ShowButtons(true));
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CVarSliderFloat("Swim Modifier 2: %.0f %%", CVAR_SETTING("WalkModifier.SwimMapping2"),
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FloatSliderOptions()
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.Color(THEME_COLOR)
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.IsPercentage()
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.Min(0.0f)
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.Max(5.0f)
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.DefaultValue(1.0f)
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.ShowButtons(true));
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::EndGroupPanel(0);
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}
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ImGui::EndDisabled();
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}
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}
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if (ImGui::CollapsingHeader("Ocarina Controls")) {
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if (ImGui::CollapsingHeader("Ocarina Controls")) {
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@@ -1471,6 +1471,7 @@ extern "C" void InitOTR(int argc, char* argv[]) {
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion3Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion3Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion4Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion4Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion5Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion5Updater>());
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conf->RegisterVersionUpdater(std::make_shared<SOH::ConfigVersion6Updater>());
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conf->RunVersionUpdates();
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conf->RunVersionUpdates();
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SohGui::SetupGuiElements();
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SohGui::SetupGuiElements();
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@@ -1824,6 +1824,24 @@ void SohMenu::AddMenuEnhancements() {
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.Callback([](WidgetInfo& info) { SwitchAge(); });
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.Callback([](WidgetInfo& info) { SwitchAge(); });
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path.column = SECTION_COLUMN_3;
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path.column = SECTION_COLUMN_3;
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AddWidget(path, "Speed Modifier", WIDGET_SEPARATOR_TEXT);
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AddWidget(path, "Toggle modifier instead of holding", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_CHEAT("SpeedModifier.SpeedToggle"));
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AddWidget(path, "Don't affect jump distance/velocity", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_CHEAT("SpeedModifier.DoesntChangeJump"));
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AddWidget(path, "Nultiplier:", WIDGET_CVAR_SLIDER_FLOAT)
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.CVar(CVAR_CHEAT("SpeedModifier.Value"))
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.Options(FloatSliderOptions().IsPercentage().Min(1.0f).Max(5.0f).DefaultValue(1.0f).ShowButtons(true).Format(
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"%.0f%%"));
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AddWidget(path, "Button Combination:", WIDGET_CVAR_BTN_SELECTOR)
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.CVar(CVAR_CHEAT("SpeedModifier.Btn"))
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.Options(
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BtnSelectorOptions()
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.DefaultValue(BTN_CUSTOM_MODIFIER1)
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.Tooltip("Buttons that activate Speed Modifier 1.\n\n"
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"If \"Toggle modifier instead of holding\" is off, hold this combo to apply the modifier.\n"
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"If it is on, tap this combo to toggle the modifier on/off."));
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AddWidget(path, "Save States", WIDGET_SEPARATOR_TEXT);
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AddWidget(path, "Save States", WIDGET_SEPARATOR_TEXT);
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AddWidget(path, ICON_FA_EXCLAMATION_TRIANGLE " WARNING!!!! " ICON_FA_EXCLAMATION_TRIANGLE, WIDGET_TEXT)
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AddWidget(path, ICON_FA_EXCLAMATION_TRIANGLE " WARNING!!!! " ICON_FA_EXCLAMATION_TRIANGLE, WIDGET_TEXT)
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.Options(TextOptions().Color(Colors::Orange));
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.Options(TextOptions().Color(Colors::Orange));
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -30,4 +30,10 @@ class ConfigVersion5Updater final : public Ship::ConfigVersionUpdater {
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ConfigVersion5Updater();
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ConfigVersion5Updater();
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void Update(Ship::Config* conf);
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void Update(Ship::Config* conf);
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};
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};
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class ConfigVersion6Updater final : public Ship::ConfigVersionUpdater {
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public:
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ConfigVersion6Updater();
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void Update(Ship::Config* conf);
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};
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} // namespace SOH
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} // namespace SOH
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@@ -344,8 +344,7 @@ void Player_Action_80850E84(Player* this, PlayState* play);
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void Player_Action_CsAction(Player* this, PlayState* play);
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void Player_Action_CsAction(Player* this, PlayState* play);
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#pragma region[SoH]
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#pragma region[SoH]
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u8 gWalkSpeedToggle1;
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u8 gWalkSpeedToggle;
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u8 gWalkSpeedToggle2;
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s32 spawn_boomerang_ivan(EnPartner* this, PlayState* play) {
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s32 spawn_boomerang_ivan(EnPartner* this, PlayState* play) {
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if (!CVarGetInteger(CVAR_ENHANCEMENT("IvanCoopModeEnabled"), 0)) {
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if (!CVarGetInteger(CVAR_ENHANCEMENT("IvanCoopModeEnabled"), 0)) {
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@@ -7138,22 +7137,17 @@ void func_8083DFE0(Player* this, f32* arg1, s16* arg2) {
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maxSpeed *= 1.5f;
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maxSpeed *= 1.5f;
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}
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}
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0) &&
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if (CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f) != 1.0f &&
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!CVarGetInteger(CVAR_SETTING("WalkModifier.DoesntChangeJump"), 0)) {
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!CVarGetInteger(CVAR_CHEAT("SpeedModifier.DoesntChangeJump"), 0)) {
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.SpeedToggle"), 0)) {
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if (CVarGetInteger(CVAR_CHEAT("SpeedModifier.SpeedToggle"), 0)) {
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if (gWalkSpeedToggle1) {
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if (gWalkSpeedToggle) {
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maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
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maxSpeed *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Mapping"), 1.0f);
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} else if (gWalkSpeedToggle2) {
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maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
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}
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}
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} else {
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} else {
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const s32 mod1Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod1Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod1Mask = CVarGetInteger(CVAR_CHEAT("SpeedModifier.Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod2Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod2Btn"), BTN_CUSTOM_MODIFIER2);
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
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maxSpeed *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f);
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} else if (mod2Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod2Mask)) {
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maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
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}
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}
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}
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}
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}
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}
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@@ -8889,21 +8883,16 @@ void Player_Action_80842180(Player* this, PlayState* play) {
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sp2C *= 1.5f;
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sp2C *= 1.5f;
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}
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}
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0)) {
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if (CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f) != 1.0f) {
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.SpeedToggle"), 0)) {
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if (CVarGetInteger(CVAR_CHEAT("SpeedModifier.SpeedToggle"), 0)) {
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if (gWalkSpeedToggle1) {
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if (gWalkSpeedToggle) {
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sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
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sp2C *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f);
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} else if (gWalkSpeedToggle2) {
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sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
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}
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}
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} else {
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} else {
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const s32 mod1Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod1Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod1Mask = CVarGetInteger(CVAR_CHEAT("SpeedModifier.Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod2Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod2Btn"), BTN_CUSTOM_MODIFIER2);
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
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sp2C *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f);
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} else if (mod2Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod2Mask)) {
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sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
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}
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}
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}
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}
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}
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}
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@@ -12317,18 +12306,13 @@ void Player_Update(Actor* thisx, PlayState* play) {
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}
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}
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}
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}
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0) &&
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if (CVarGetInteger(CVAR_CHEAT("SpeedModifier.Value"), 1.0f) != 1.0f &&
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CVarGetInteger(CVAR_SETTING("WalkModifier.SpeedToggle"), 0)) {
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CVarGetInteger(CVAR_CHEAT("SpeedModifier.SpeedToggle"), 0)) {
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const s32 mod1Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod1Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod1Mask = CVarGetInteger(CVAR_CHEAT("SpeedModifier.Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod2Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod2Btn"), BTN_CUSTOM_MODIFIER2);
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask) &&
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask) &&
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CHECK_BTN_ANY(sControlInput->press.button, mod1Mask)) {
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CHECK_BTN_ANY(sControlInput->press.button, mod1Mask)) {
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gWalkSpeedToggle1 = !gWalkSpeedToggle1;
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gWalkSpeedToggle = !gWalkSpeedToggle;
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}
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if (mod2Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod2Mask) &&
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CHECK_BTN_ANY(sControlInput->press.button, mod2Mask)) {
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gWalkSpeedToggle2 = !gWalkSpeedToggle2;
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}
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}
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}
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}
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@@ -12784,23 +12768,18 @@ void func_8084AEEC(Player* this, f32* arg1, f32 arg2, s16 arg3) {
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// #region SOH [Enhancement]
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// #region SOH [Enhancement]
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f32 swimMod = 1.0f;
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f32 swimMod = 1.0f;
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0) == 1) {
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if (CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f) != 1.0f) {
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.SpeedToggle"), 0) == 1) {
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if (CVarGetInteger(CVAR_CHEAT("SpeedModifier.SpeedToggle"), 0) == 1) {
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if (gWalkSpeedToggle1) {
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if (gWalkSpeedToggle) {
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swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping1"), 1.0f);
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swimMod *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f);
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} else if (gWalkSpeedToggle2) {
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swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping2"), 1.0f);
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}
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}
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// sControlInput is NULL to prevent inputs while surfacing after obtaining an underwater item so we want to
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// sControlInput is NULL to prevent inputs while surfacing after obtaining an underwater item so we want to
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// ignore it for that case
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// ignore it for that case
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} else if (sControlInput != NULL) {
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} else if (sControlInput != NULL) {
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const s32 mod1Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod1Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod1Mask = CVarGetInteger(CVAR_CHEAT("SpeedModifier.Btn"), BTN_CUSTOM_MODIFIER1);
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const s32 mod2Mask = CVarGetInteger(CVAR_SETTING("WalkModifier.Mod2Btn"), BTN_CUSTOM_MODIFIER2);
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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if (mod1Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod1Mask)) {
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swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping1"), 1.0f);
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swimMod *= CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f);
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} else if (mod2Mask != 0 && CHECK_BTN_ALL(sControlInput->cur.button, mod2Mask)) {
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swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping2"), 1.0f);
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}
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}
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}
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}
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temp1 = this->skelAnime.curFrame - 10.0f;
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temp1 = this->skelAnime.curFrame - 10.0f;
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@@ -14048,7 +14027,7 @@ void func_8084DBC4(PlayState* play, Player* this, f32 arg2) {
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func_8084AEEC(this, &this->linearVelocity, sp2C * 0.5f, sp2A);
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func_8084AEEC(this, &this->linearVelocity, sp2C * 0.5f, sp2A);
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// Original implementation of func_8084AEEC (SurfaceWithoutSwimMod) to prevent velocity increases via swim mod which
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// Original implementation of func_8084AEEC (SurfaceWithoutSwimMod) to prevent velocity increases via swim mod which
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// push Link into the air #region SOH [Enhancement]
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// push Link into the air #region SOH [Enhancement]
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0)) {
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if (CVarGetFloat(CVAR_CHEAT("SpeedModifier.Value"), 1.0f) != 1.0f) {
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SurfaceWithoutSwimMod(this, &this->actor.velocity.y, arg2, this->yaw);
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SurfaceWithoutSwimMod(this, &this->actor.velocity.y, arg2, this->yaw);
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// #endregion
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// #endregion
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||||||
} else {
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} else {
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||||||
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|||||||
@@ -13,8 +13,7 @@ void Opening_SetupTitleScreen(OpeningContext* this) {
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|||||||
this->state.running = false;
|
this->state.running = false;
|
||||||
gSaveContext.linkAge = 0;
|
gSaveContext.linkAge = 0;
|
||||||
gSaveContext.fileNum = 0xFF;
|
gSaveContext.fileNum = 0xFF;
|
||||||
gWalkSpeedToggle1 = 0;
|
gWalkSpeedToggle = 0;
|
||||||
gWalkSpeedToggle2 = 0;
|
|
||||||
Sram_InitDebugSave();
|
Sram_InitDebugSave();
|
||||||
gSaveContext.cutsceneIndex = 0xFFF3;
|
gSaveContext.cutsceneIndex = 0xFFF3;
|
||||||
gSaveContext.sceneSetupIndex = 7;
|
gSaveContext.sceneSetupIndex = 7;
|
||||||
|
|||||||
Reference in New Issue
Block a user