fix dark link softlock (#5027)
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@@ -12166,7 +12166,7 @@ void Player_UpdateCommon(Player* this, PlayState* play, Input* input) {
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sUseHeldItem = sHeldItemButtonIsHeldDown = 0;
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sSavedCurrentMask = this->currentMask;
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if (GameInteractor_Should(VB_EXECUTE_PLAYER_ACTION_FUNC, !(this->stateFlags3 & PLAYER_STATE3_PAUSE_ACTION_FUNC), input)) {
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if (GameInteractor_Should(VB_EXECUTE_PLAYER_ACTION_FUNC, !(this->stateFlags3 & PLAYER_STATE3_PAUSE_ACTION_FUNC), this, input)) {
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this->actionFunc(this, play);
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}
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