fix TODO_TRANSLATE language replacement in cases where the text is already formatted (#5415)
* fix TODO_TRANSLATE language replacement in cases where the text is already formatted * oops
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@@ -544,7 +544,7 @@ typedef enum {
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LANGUAGE_MAX
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} Language;
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#define TODO_TRANSLATE "__Translate_This__"
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#define TODO_TRANSLATE "TranslateThis"
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// TODO get these properties from the textures themselves
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#define FONT_CHAR_TEX_WIDTH 16
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