main commit (#2918)

This commit is contained in:
MoriyaFaith
2023-06-01 21:38:43 -04:00
committed by GitHub
parent b25e4d4f26
commit 26d934541a
3 changed files with 7 additions and 2 deletions

View File

@@ -803,7 +803,9 @@ void func_8008F470(PlayState* play, void** skeleton, Vec3s* jointTable, s32 dLis
SkelAnime_DrawFlexLod(play, skeleton, jointTable, dListCount, overrideLimbDraw, postLimbDraw, data, lod);
if ((overrideLimbDraw != func_800902F0) && (overrideLimbDraw != func_80090440) && (gSaveContext.gameMode != 3)) {
if (((CVarGetInteger("gFPSGauntlets", 0) && LINK_IS_ADULT) || (overrideLimbDraw != func_800902F0)) &&
(overrideLimbDraw != func_80090440) &&
(gSaveContext.gameMode != 3)) {
if (LINK_IS_ADULT) {
s32 strengthUpgrade = CUR_UPG_VALUE(UPG_STRENGTH);