Cosmetics texts fixes (#604)
* branch init + few fixes * Reset button * Several texts fixes and default color to GameCube * space issues * some more extra space that was not needed. * space yes last time ... * Arrows being able to be rainbow some more texts fixes * more texts fixes * c-buttons some plurial fix
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@@ -1759,8 +1759,8 @@ void FileChoose_Main(GameState* thisx) {
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PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
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if (CVar_GetS32("gHudColors", 1) == 2) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, CVar_GetS32("gCCFileChooseTextPrimR", 0),
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CVar_GetS32("gCCFileChooseTextPrimG", 100), CVar_GetS32("gCCFileChooseTextPrimB", 255),
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, CVar_GetS32("gCCFileChooseTextPrimR", 100),
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CVar_GetS32("gCCFileChooseTextPrimG", 255), CVar_GetS32("gCCFileChooseTextPrimB", 255),
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this->controlsAlpha);
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} else {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 255, this->controlsAlpha);
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