Fix boss title card extraction for NTSC; Fix Morpha water (#5320)

This commit is contained in:
Archez
2025-04-04 11:57:37 -04:00
committed by GitHub
parent cb7d9279e4
commit 2589448057
72 changed files with 72 additions and 72 deletions

View File

@@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>