Fix boss title card extraction for NTSC; Fix Morpha water (#5320)

This commit is contained in:
Archez
2025-04-04 11:57:37 -04:00
committed by GitHub
parent cb7d9279e4
commit 2589448057
72 changed files with 72 additions and 72 deletions

View File

@@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->