[Accessibility] Text to Speech (#2487)
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@@ -6064,6 +6064,8 @@ void Interface_Update(PlayState* play) {
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Left_HUD_Margin = CVarGetInteger("gHUDMargin_L", 0);
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Right_HUD_Margin = CVarGetInteger("gHUDMargin_R", 0);
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Bottom_HUD_Margin = CVarGetInteger("gHUDMargin_B", 0);
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GameInteractor_ExecuteOnInterfaceUpdate();
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if (CHECK_BTN_ALL(debugInput->press.button, BTN_DLEFT)) {
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gSaveContext.language = LANGUAGE_ENG;
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