Windows Build Assets Tweak (#4486)
* Change CMake process to copy assets necessary for OTR creation to VS run directory. Remove reference to ExtractAssets target from Windows build instructions. * Unify build instructions where appropriate across PC platforms. Clarify commented parts of some commands. * PR feedback.
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@@ -606,6 +606,9 @@ endif()
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################################################################################
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# Pre build events
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################################################################################
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if (MSVC)
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set(MSVC_CMD ${CMAKE_COMMAND} -E copy_directory $<TARGET_FILE_DIR:soh>/assets ${CMAKE_BINARY_DIR}/soh/assets)
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endif()
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if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
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add_custom_command(
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TARGET ${PROJECT_NAME}
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@@ -618,6 +621,7 @@ if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
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COMMAND ${MSVC_CMD}
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)
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endif()
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################################################################################
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