Do this in Rachael instead
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@@ -1408,7 +1408,7 @@ void Gameplay_Draw(GlobalContext* globalCtx) {
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OVERLAY_DISP = sp70;
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globalCtx->unk_121C7 = 2;
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SREG(33) |= 1;
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} else {
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} else if (R_PAUSE_MENU_MODE != 3) {
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Gameplay_Draw_DrawOverlayElements:
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if ((HREG(80) != 10) || (HREG(89) != 0)) {
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Gameplay_DrawOverlayElements(globalCtx);
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