Remove disabled special hints and warp song hints from the spoiler log (#3110)
* Initial implementation of no-duplicates of special hints * stupid fixes * fix always hints being suppressed by special hints * Impa's song will no longer be hinted when you skip child zelda * fix building * Remove disabled special hints from the spoiler log * Fix Loading spoiler logs causing corrupt hints, remove disabled warp song shuffle text from spoiler logs * Fix not detecting text size correctly and badly named greg hint * Remove disabled special hints from the spoiler log * Fix Loading spoiler logs causing corrupt hints, remove disabled warp song shuffle text from spoiler logs * Remove Sheik and Saria hints from the spoiler log when are not enabled * Prevent Magic hinted by Saria and Light Arrows hinted by Sheik from being hinted elsewhere unless they are locked by that item. * Prevent the Final Frogs gossip stone hint from spawning when the special final frogs hint is enabled. * Fix building after rebasing in deduplication * redelete keys.hpp
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@@ -1098,6 +1098,12 @@ int Fill() {
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printf("Done");
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ctx->CreateItemOverrides();
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CreateEntranceOverrides();
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//Always execute ganon hint generation for the funny line
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CreateGanonAndSheikText();
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CreateAltarText();
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CreateDampesDiaryText();
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CreateGregRupeeHint();
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CreateSariaText();
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if (GossipStoneHints.IsNot(HINTS_NO_HINTS)) {
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printf("\x1b[10;10HCreating Hints...");
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CreateAllHints();
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@@ -1106,13 +1112,6 @@ int Fill() {
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if (ShuffleMerchants.Is(SHUFFLEMERCHANTS_HINTS)) {
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CreateMerchantsHints();
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}
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//Always execute ganon hint generation for the funny line
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CreateGanonText();
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CreateAltarText();
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CreateDampesDiaryText();
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CreateGregRupeeHint();
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CreateSheikText();
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CreateSariaText();
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CreateWarpSongTexts();
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return 1;
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}
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