Expand tooltip for Free Look to explain camera locks and scene reload. (#5624)
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@@ -1432,7 +1432,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
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CheckboxOptions()
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CheckboxOptions()
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.Color(THEME_COLOR)
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.Color(THEME_COLOR)
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.Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the "
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.Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the "
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"controller config menu, and map the camera stick to the right stick."));
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"controller config menu, and map the camera stick to the right stick.\n"
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"Doesn't work in areas were the game locks the camera.\n"
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"Scene reload may be necessary to enable."));
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CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"),
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CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"),
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CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look"));
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CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look"));
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CVarCheckbox(
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CVarCheckbox(
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