Shiny enemies (#4570)

This commit is contained in:
Pepe20129
2024-11-21 23:08:49 +01:00
committed by GitHub
parent d459043644
commit 0f48970576
6 changed files with 210 additions and 0 deletions

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@@ -182,6 +182,7 @@ typedef struct Actor {
/* 0x13C */ char dbgPad[0x10]; // Padding that only exists in the debug rom
// #region SOH [General]
/* */ u8 maximumHealth; // Max health value for use with health bars, set on actor init
/* */ u8 isShiny;
// #endregion
} Actor; // size = 0x14C