bush drop fix (#3148)
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@@ -1753,7 +1753,11 @@ void Item_DropCollectibleRandom(PlayState* play, Actor* fromActor, Vec3f* spawnP
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}
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}
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} else {
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Item_DropCollectible(play, spawnPos, params | 0x8000);
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if (CVarGetInteger("gBushDropFix", 0)) {
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Item_DropCollectible(play, spawnPos, dropId | 0x8000);
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} else {
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Item_DropCollectible(play, spawnPos, params | 0x8000);
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}
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}
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dropQuantity--;
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}
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