From 05d865337c1c78efa724bafd30d031c6383eae06 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Philip=20Dub=C3=A9?= Date: Mon, 15 Dec 2025 19:47:07 +0000 Subject: [PATCH] MQ forest: fix raised island GS logic (#6020) --- .../randomizer/location_access/dungeons/forest_temple.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp index a4a0563cf..38b72ebd5 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp @@ -463,7 +463,7 @@ void RegionTable_Init_ForestTemple() { }, { //Locations LOCATION(RC_FOREST_TEMPLE_MQ_WELL_CHEST, logic->CanHitEyeTargets() || (logic->CanOpenUnderwaterChest() && logic->WaterTimer() >= 8)), - LOCATION(RC_FOREST_TEMPLE_MQ_GS_RAISED_ISLAND_COURTYARD, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)), + LOCATION(RC_FOREST_TEMPLE_MQ_GS_RAISED_ISLAND_COURTYARD, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG)), //implies logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA) LOCATION(RC_FOREST_TEMPLE_MQ_GS_WELL, logic->CanHitEyeTargets() || (logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_HOOKSHOT))), LOCATION(RC_FOREST_TEMPLE_MQ_WELL_WEST_HEART, (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 8) || logic->CanHitEyeTargets()),