pull in docs (#97)
* rename `func_8002DF54` to `Player_SetCsActionWithHaltedActors` * rename `func_8002F434` to `Actor_OfferGetItem`
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@@ -6159,7 +6159,7 @@ void Interface_Draw(PlayState* play) {
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gSaveContext.timer2State = 5;
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gSaveContext.cutsceneIndex = 0;
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Message_StartTextbox(play, 0x71B0, NULL);
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func_8002DF54(play, NULL, 8);
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Player_SetCsActionWithHaltedActors(play, NULL, 8);
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} else {
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D_8015FFE6 = 40;
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gSaveContext.timer2State = 6;
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